Comments: 8
Celio-Hogane [2015-02-10 13:09:27 +0000 UTC]
Making a character with a story in his aspect, huh? that sounds fun, i might try to do mothething like that.
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bisquie [2014-10-29 14:48:02 +0000 UTC]
I love the fierce expression. Perhaps a bit more shading at the end of her hair?
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JustinGameDesign In reply to bisquie [2014-10-29 17:14:54 +0000 UTC]
Thanks. I have a similar thought about shading the hair that way, but when I did, it seemed to blend too much into the shoulder and back, so I went with the version I have now. Maybe at a higher res or with different colors.
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BD3D [2014-10-27 15:47:42 +0000 UTC]
Very nice!
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FriendlyFireFox [2014-10-26 20:34:06 +0000 UTC]
Now that's a fine one.
Being mindful of your color limitations goes a long way.
I know this is using like 8 colors, but the NES *can* do that if you're willing to use 3 palettes on one character. That might be stretching it, but one can dream.
I guess what I'm saying is, nice and inspiring work!
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JustinGameDesign In reply to FriendlyFireFox [2014-10-26 21:32:10 +0000 UTC]
Thanks. I'm not trying to use any specific limitations except to be as economical with my colors as possible in 32x32 sprite, but the NES is always an influence.
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