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KainTheVampireLord β€” The 20th Omen

#blood #dark #fantasy #fight #german #grim #kain #medieval #norse #nosgoth #omen #sword #vampire #villain #warrior
Published: 2016-09-01 14:49:02 +0000 UTC; Views: 2891; Favourites: 109; Downloads: 0
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Description Acrylic paint, 50x70 centimeters

20 years of blood drinking. No mug of ale for that weary traveller from distant Coorhagen Β  Β 



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Comments: 26

JLazarusEB [2017-03-13 04:48:19 +0000 UTC]

love your Kain artworks

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KainTheVampireLord In reply to JLazarusEB [2017-03-15 20:32:21 +0000 UTC]

Thank you Β 

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BeyondTheNytemare [2016-09-25 13:37:10 +0000 UTC]

20 years? Has it been so long? Wow. Love the painting, very crisp and bold representation of Kain

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Lucinvampire [2016-09-07 17:51:51 +0000 UTC]

omg I can't believe its been 20 years since we first got taken to the world of Nosgoth, how time flies. A lovely artwork to commemorate such a life changing experience, love it!

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85NERO [2016-09-02 08:17:53 +0000 UTC]

wow amazing face from Kain cool pic Β Β Β Β Β Β Β Β Β Β 

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KainTheVampireLord In reply to 85NERO [2016-09-03 20:24:43 +0000 UTC]

Thank you Β 

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Noirchotic [2016-09-01 20:00:03 +0000 UTC]

Loving it! And oh my God, how time flies! The nostalgia is melting my little black heart. And he STILL never got his mug of ale!

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KainTheVampireLord In reply to Noirchotic [2016-09-03 20:26:52 +0000 UTC]

And makes one feel old Yup, that barkeeper could have saved a lot of trouble if he didn't refused the service.Β 

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Dark-Lina [2016-09-01 17:37:33 +0000 UTC]

ach twenty yers ofamaizing games and still we wait for new game

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Durah [2016-09-01 17:00:27 +0000 UTC]

Very good^^
Wow its 20 years ago now that Kain started his journay as a vampire....WOW

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KainTheVampireLord In reply to Durah [2016-09-01 18:09:32 +0000 UTC]

Thank you!Β 
His journey was quite a short one though but still his game is an iconic piece.Β 

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Durah In reply to KainTheVampireLord [2016-09-01 19:04:34 +0000 UTC]

Its a cool journey with lost of stuff to find and use^^

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KainTheVampireLord In reply to Durah [2016-09-01 19:45:54 +0000 UTC]

Yeah the 100 secrets thing. The last 2 were the test of patience because of the moon periods.Β 

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Durah In reply to KainTheVampireLord [2016-09-01 19:51:33 +0000 UTC]

I never found everything to be honest

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KainTheVampireLord In reply to Durah [2016-09-01 20:30:19 +0000 UTC]

1-2 times I found all, but the last Β ones weren't really fun at all at King William's camp, those secrets were hidden in the past era, couldn't get both secrets during one full moon, had to wait 4 hours to the next occasion.Β 

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Durah In reply to KainTheVampireLord [2016-09-01 20:34:47 +0000 UTC]

I guess I have to play it again and find all stuff^^
Wanna see how powerful Kain can get there

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The-Vile-Cortex [2016-09-01 16:11:41 +0000 UTC]

Very nice!

Why is it that you made Kain on the defensive, rather than the offensive?

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KainTheVampireLord In reply to The-Vile-Cortex [2016-09-01 16:55:44 +0000 UTC]

Thank you!Β 
I wanted to keep it's concept similar to the original box render (and maybe the influence of 300, I was watching it when I designed the scene)Β 

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The-Vile-Cortex In reply to KainTheVampireLord [2016-09-01 19:12:31 +0000 UTC]

I can see that.

I find it funny that Kain could only block in one game. There are thematic justifications, but it's weird that in the one game where he loses powers and memories, he somehow remembers that he can block.

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KainTheVampireLord In reply to The-Vile-Cortex [2016-09-01 19:27:39 +0000 UTC]

It doesn't really bothers as Blood Omen had limits of animation I guess, a shield was planned to be the part of Kain's gear (in that smithy where the shield is painted on the floor early in the game) but it was deleted for the final version.Β 
Probably it's just his instincts. It's a subconscious thing to block attacks without being told.Β 

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The-Vile-Cortex In reply to KainTheVampireLord [2016-09-01 21:47:07 +0000 UTC]

I actually see the blocking in BO2 as a kind of character development for Kain through game mechanics. Kain doesn't block in the other games because he thinks he's invincible. He doesn't need to take the time to stay still and defend himself, he either goes right on the offensive or uses range intelligently. In BO2, Kain starts off knowing that he's weakened and has to accept that he needs to worry about losing. As he goes further into the game and enemies use guard breaks more often, it almost forces the player to block less and play almost as if Kain has regained his confidence/ arrogance.

I see that as an interesting use of games to tell stores- using strategy shifts to put player into the mind of the hero as they have to adapt to new situations. In fact, BO2 lets you play as if Kain were still arrogant the whole way through by turning off assisted blocking. It does nothing but make the game harder- something Kain would appreciate.

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KainTheVampireLord In reply to The-Vile-Cortex [2016-09-01 22:17:17 +0000 UTC]

He rather felt vulnerable in Blood Omen than invincible, he needed to drink from those magical blood fountains to gain resistance. By the end of the game it wasn't arrogance that made him go against anyone without thinking, it was rage that fueled him like the berserkers when he realized he was overthrown. Still he was supposed to block with shields, for a reason it wasn't considered necessary.Β 
(There's it's twin The Witcher, you have two-handers to fight with and can't block either)Β 
I like the fact Kain can get hurt and ran through by long swords, it's good to see our hero not only gives the cruel treatment but also can recieve a lot himself too. Invincible characters are a piece of crap.Β 
As for the "other games" I don't put the green orc into account, it plays in Defiance only anyways and the whole fight is dulled down to kid-safe level. Just slapping up the enemies with a funny speed as if greeno had an epileptic seizure. And only got knocked over if it didn't jumped out of the way of an enemy poke. As if they fought with wooden sticks.Β 

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The-Vile-Cortex In reply to KainTheVampireLord [2016-09-02 00:01:59 +0000 UTC]

Even without the blood fountains, Kain is pretty tough. He doesn't even need to use the Heart of Darkness to stay alive, it works automatically when he's 'killed'. He's also way more certain that he can kill anyone else before they can kill him. I have to agree with you though, it's pretty fun to see Kain getting his ass kicked by unblockables when he doesn't dodge in time. I can have a lot of fun MAKING the hero invincible as the player, rather than just having them get by with no problem.

I guess the shield was left out because its role overlapped with the armor and maybe the developers thought it made the game too much like Legend of Zelda.

You might really like some of the Resident Evils then. You can find a lot of 'cruel treatment' in those! Expect your character to 'lose their heads' over the difficulty of some fights.

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KainTheVampireLord In reply to The-Vile-Cortex [2016-09-02 13:35:38 +0000 UTC]

Many things became harmful to him like bright sunlight, rain, snow and such. Sure he's certain about he can kill anyone, but one thing he believes that and that's another issue when he got the painful end of a sword.Β 
That's entertaining to learn the strategy how your game character has to fight with the possible less harm than spoiling the gameplay with an invincibility cheat. That kills the challenge whatever your characters do, they can't get hurt at all.Β 

The rebooted Tomb Raiders are fun in this meaning too, the game is very creative with the many brutal ways of butchering Lara Croft, both in fights and accidents, topped with a lot of blood.Β 

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Grace-Zed [2016-09-01 15:22:16 +0000 UTC]

Looking awesome! Good work!

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KainTheVampireLord In reply to Grace-Zed [2016-09-01 16:55:54 +0000 UTC]

Thank you Β 

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