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Kaiology — SMITE - Asclepius, God of Medicine

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Published: 2015-11-07 18:02:42 +0000 UTC; Views: 2706; Favourites: 18; Downloads: 2
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Description This is the illustration for my Asclepius concept. Forgive me if it looks terrible, I drew it with a mouse >_<

 I made him an older man with a long (ish) beard and a bald head. He has a mechanized torso and arms that hold medical equipment. His right arm pumps health, his left arm pumps mana. His legs are normal. He floats above ground with a green glow. His staff is also sort of mechanized, with the orb floating and the living glowing snake twining around it.

PASSIVE - THERAPUTAE
While in Asclepius's range, allied gods will have their healing capabilities increased. Some of his abilities are also buffed if allies are in the radius.

ABILITY I - Serpent's Wisdom
Asclepius fires his serpent in a zig-zag AoE similar to Serqet, passing through enemies and dealing damage to them. Allies in his radius when this is used are given movement speed for 3s afterward.

ABILITY II - Medicinal Rod
Asclepius plants his staff in the ground and the snake coils to the top. While the rod is planted it will grant allies a portion of their mana back when they use abilities in a 25ft radius of it. In a 30ft radius, the snake on the staff will constantly fire ranged projectiles, focusing enemy gods first and then minions. Serpent's Wisdom can be used on the rod, causing the snake to zig-zag off of the rod like normal. While the staff is planted, Asclepius may not use basic attacks. The rod will remain in place until Asclepius calls it back or until he dies.

ABILITY III - Vitalize
Asclepius selects a single ally, sending his snake to twirl around them. That ally will be healed for a percent of their max health over the next 3/3.5/4/4.5/5s. Asclepius may also target himself.

ULTIMATE - Panacea
Asclepius uses his healing knowledge to heal all allies that are alive no matter their location. Asclepius will drain his mana and convert it to health for other allies over time, channeling it to them. If Asclepius stops using this ability it will go on normal cooldown. Each time it is stopped and then used again, however, the mana cost increases. If Asclepius is interrupted or dies while this is being used, it will be put on a cooldown timer. This does NOT WORK while in the fountain.
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