Comments: 21
mikeedge59 In reply to Kn3chtRuprecht [2015-04-18 00:22:40 +0000 UTC]
Great! My friend is going to show me how to use blender soon so maybe I can get into it!If yall need anything, id be glad to help as much as I can, if its getting information or testing. But if I may ask, whats the name of the mod? Or is it a secret? haha
π: 0 β©: 1
mikeedge59 In reply to Kn3chtRuprecht [2015-04-20 18:26:00 +0000 UTC]
YESSSSSSSS. I never got to play it in arma 2, but im waiting for it to come to Arma 3, i heard it was dead but now i get to prove them wrong haha. If you need anything that could make it come out, testing or information or idea, you have my help. May I ask, whats the ETA on the mod?
π: 0 β©: 1
mikeedge59 In reply to Kn3chtRuprecht [2015-04-23 20:18:35 +0000 UTC]
Have you thought of releasing it in a beta form? Not being impatient, i know how boring it is to work on projects without any updates from fans or stuff to keep your mind busy from the monotonous work lol.
π: 0 β©: 1
mikeedge59 In reply to Kn3chtRuprecht [2015-05-20 17:19:51 +0000 UTC]
Hey Kn3cht, How the mod coming along? I just bought a WWII USMC Pith Helmet, I can take some pictures for you if you'd like to implement it into the mod.Β
π: 0 β©: 1
Kn3chtRuprecht In reply to mikeedge59 [2015-05-22 09:05:44 +0000 UTC]
Hey Mike, I'm currently modelling a tripod for the Browning M1917, expect to see the finished HP in a week or so. As for the helmet, it looks interesting, i will ask if we need it, thanks for the offer!
π: 0 β©: 1
mikeedge59 In reply to Kn3chtRuprecht [2015-05-22 23:47:40 +0000 UTC]
Great to hear! Keep up the amazing work man.
π: 0 β©: 0
bomerman104 [2014-09-03 07:29:33 +0000 UTC]
I have seen a lot of your work and i was wondering what you could recommend to a newbie such as me to get better at modelling weapons. My models are mediocre at best and im wanting to get better
π: 0 β©: 1
Kn3chtRuprecht In reply to bomerman104 [2014-09-04 18:11:24 +0000 UTC]
Practice. Practice. Practice. Try to stick as close as possible to the Reference. Model every screw, even if its a pain in the ass. Your renderings also lack proper lighting, i see you use Blender, watch some of Andrew Price lighting theory videos. Also take a look at other Models from pros on Polycount, and try to understand what they did to archive their result.
π: 0 β©: 0
nihost [2014-09-02 01:24:00 +0000 UTC]
great work. especially the iron sights are amazing!
π: 0 β©: 1
Chigiri16 [2014-08-30 18:13:36 +0000 UTC]
I like
π: 0 β©: 0
Small-Brown-Dog [2014-08-30 09:58:42 +0000 UTC]
Excellent - you do some good stuff
π: 0 β©: 0