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kramwartap — Hakenleft

Published: 2006-08-07 14:26:19 +0000 UTC; Views: 1777; Favourites: 19; Downloads: 31
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Description Deadly, reptilian predators that first appeared in the 1994 Sega Genesis video game Phantasy Star IV: The End of The Millennium.

ABILITIES:
The monster's left arm ends in a long, crystalline nail that resembles a sickle. This appendage serves as a Hakenleft's primary means of attack. In the event that said nail breaks, it will grow back (the time this takes is dependent on the degree of damage--a notched or chipped edge repairs itself quickly, while a completely shattered blade can take months). A Hakenleft's spherical right shoulder conceals an organ that can excrete pressurized streams of highly-corrosive acid. This caustic fluid reacts in an unpleasant and destructive manner with both flesh and metal. A Hakenleft often uses this acid to "soften up" armored or mechanical opponents. Tough skin and scales provide these monsters with a good, natural defense--in fact, some armorers use the hides from dead Hakenlefts, and their kin, to make shields and other defensive gear to sell in their shops. The flesh of a Hakenleft is a very poor conductor; this makes them resistant to electrical skills (Tandle) and weapons (Thunderclaw). Hakenlefts are twice as strong and agile as an average human. They have excellent night vision and can detect heat within a 5 meter (16.4 feet) radius from their bodies. Hakenlefts prefer to roam in small packs with their own kind, but they can occasionally be found in the company of other bio-monsters--particular care should be taken if a Bladeright is also present, as the two beasts can combine together into one super monsters, "Twinarms".

WEAKNESSES:
Hakenlefts are devout followers of Dark Force/Profound Darkness; this affinity with evil makes them particularly vulnerable to light-based skills (St. Fire and Efess) and items (Psycho Wand, Silver-tusk, and Elsydeon). Their scaly flesh also fairs poorly against non-elemental techniques (Tsu, Githu, and NaThu) and skills (Rayblade and Megid).



Materials:
Kleenex, newsprint, white/hot glue, and acrylic paint.

Dimensions:
16.0 cm/6.3 in. x 17.4 cm/6.9 in. (highest point x widest point)

Time:
Four days; construction began on 8/1/06 and ended on 8/4/06.
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Comments: 19

Zagardal [2013-11-12 05:58:52 +0000 UTC]

Really nice work. It's been ages since I've played PSIV, and sometimes forget it has some truly remarkable designs.

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kramwartap In reply to Zagardal [2013-11-12 15:56:17 +0000 UTC]

Thanks, yeah, PS4 has some neat critters, but I think PS2 has the best selection of beasties.

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AsiaOneMoon [2013-10-24 20:06:02 +0000 UTC]

Wow!

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Neurovore [2013-02-14 03:10:15 +0000 UTC]

Actually, I always thought that the growths on their shoulders were their real "heads". The growth contains their brains and the small tentacles on it serve as feeding and grasping appendages and the orifice towards the top of their bodies was some sort of respiratory pore/secretory orifice.

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kramwartap In reply to Neurovore [2013-02-18 17:12:02 +0000 UTC]

It's possible that could be the case; it's certainly an intrigueing thought.

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kilderok [2012-05-12 23:26:05 +0000 UTC]

Oh my GOD....ONE OF MY FAVORITE MONSTERS. Make Gy-Laguiah next!!!

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kramwartap In reply to kilderok [2012-05-14 15:25:01 +0000 UTC]

I might make some more Phantasy Star critters in the future, but I can't say that I like Gy-Laguiah's design, so I probably wouldn't model that particular monster.

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StellarWind [2012-05-12 21:18:11 +0000 UTC]

I've never really pictured their faces quite like that, but I really love what you've done with them. o-o Especially the texture on the non-blade arm's shoulder... tumor... majig. And more Phantasy Star IV stuff out there is ALWAYS a good thing!

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kramwartap In reply to StellarWind [2012-05-14 15:23:39 +0000 UTC]

I believe the sprite has more of a worm-like face, without eyes. I imagine I probably misinterpreted the pixels as a more humanoid face when I made this.

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StellarWind In reply to kramwartap [2012-05-14 17:03:06 +0000 UTC]

Yeah, that's sort of how I pictured the thing. Still, it's so cool-looking, it feels silly to nitpick over that. ^^

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Nohmanhobo [2012-03-01 20:50:17 +0000 UTC]

do you sell your stuff? I would really like to buy one of these. It looks great, just like from the game.

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kramwartap In reply to Nohmanhobo [2012-03-02 18:44:27 +0000 UTC]

Sorry, no, I don't sell them, but thanks for the interest and praise!

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chubii [2012-01-02 01:07:21 +0000 UTC]

Awesome <3

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surthur [2010-05-15 11:05:53 +0000 UTC]

oh yes great fanart ^-^ definitely one of the best normal enemies in PSIV
never noticed they are reptilian or have faces though xD guess the 16 bit engine also invited a bit of imagination to me.

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Cocytus83 [2010-02-12 08:39:34 +0000 UTC]

That is AWESOME

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darkmanx56 [2009-07-02 07:07:41 +0000 UTC]

Cool!

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tsunnamii [2006-08-07 14:37:59 +0000 UTC]

amazing sculpt!!!! LOVE IT!!!!

r u gonna make a 360 view???

👍: 0 ⏩: 1

kramwartap In reply to tsunnamii [2006-08-09 13:58:25 +0000 UTC]

No, I have no intentions of making a 360 degree view, I just like to show a figure from many angles so that the viewer can get a true sense of the figure in its entirety.

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tsunnamii In reply to kramwartap [2006-08-09 17:54:46 +0000 UTC]

thats why I told u about the 360... it seems for me the best way to "feel" the sculpture... check my gallery, most of my sculpts have its own 360 gif animation...

just a recomendation...

_

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