Comments: 13
Heygutt [2017-11-11 11:22:06 +0000 UTC]
This map was too good to pass on. It was inspiring and led to some fun ideas. I used it in my last game. Concerning comments about too tight space: True, did not give it much though actually. Solution I used; The players found out that they could use a magic item (they pillaged of the previous owner) to lower the water level, thus enabling them to travel outside with the ship. The idea was that when lowering the water level they would find out that the rocky side to the right of the ship did not go straight down, but went inwards, and far enough for the ship to turn around and exit without any issue (fast way: turning by either magical manipulation, or the slow non-magical way; use several row boats to move it by towing). Sort of like an extra cave entrance leading deeper into the mountain (more adventure ideas?). That was one of the several other possibilities to solve the problem with tight space. Excellent map, great stuff. I hope you make more!
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Kepli-DJ [2016-05-08 17:08:18 +0000 UTC]
Love the rock and beach textures.
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jcarlhenderson [2014-10-31 05:33:05 +0000 UTC]
Really nice work. Where did you get the sailing ship map element?
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ladnamedfelix In reply to jcarlhenderson [2014-11-01 00:53:33 +0000 UTC]
It's an amazing piece by BluDragn, over at the Dundjinni forums.
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RobnRoll [2014-10-29 18:08:40 +0000 UTC]
makes curious, and thats certainly a desirable effect.
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IanBach [2014-10-29 15:40:25 +0000 UTC]
aweseom
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Bogie-DJ [2014-10-29 04:13:14 +0000 UTC]
Great map Felix. I'd hate to have to get that ship out of that cove in a hurry!
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ladnamedfelix In reply to Bogie-DJ [2014-10-29 14:50:12 +0000 UTC]
Yeah, we're thinking it got parked without a lot of forethought. PIRATEZ
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Bogie-DJ In reply to ladnamedfelix [2014-10-31 01:57:03 +0000 UTC]
Yeah, Pirates are so inconsiderate!
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hero339 [2014-10-29 01:36:34 +0000 UTC]
Good looking map! Nice work Felix.
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