Comments: 12
HESAM222 [2015-04-17 18:10:22 +0000 UTC]
so nice
π: 0 β©: 0
kjkilbourne [2015-04-03 16:31:31 +0000 UTC]
Soon as I win the POWERBALL I'm getting 2!
π: 0 β©: 0
Polyengeneering [2014-12-08 22:52:37 +0000 UTC]
The mesh looks indeed very clean. Did you also model the interior? Good job
π: 0 β©: 1
Laffonte In reply to Polyengeneering [2014-12-09 18:59:44 +0000 UTC]
Thanks! Im still working on the interior. It's layed out but its hard to put in all the detail
π: 0 β©: 0
RomaXP [2014-12-07 19:30:08 +0000 UTC]
awesome!!!
π: 0 β©: 1
Laffonte In reply to RomaXP [2014-12-07 20:08:21 +0000 UTC]
Thank you!
π: 0 β©: 0
drewbrand [2014-12-07 19:25:23 +0000 UTC]
Incredible. Mesh looks SO clean. Lighting is superb. Materials are also amazing.
I'm assuming you used a studio type HDRI to light it?
Drew
π: 0 β©: 1
Laffonte In reply to drewbrand [2014-12-07 20:08:12 +0000 UTC]
Thank you sir, I didn't actualy, I used 6 or 7 Vray Rect Lights, with soft round masks and the ones to the left are blocked by rectangular meshes to get that sort of harsh reflection. I didn't use an HDRi, and in studio renders i rarely use HDRi's, because, even though it's easier to edit and manage, ultimately, the lighting ends up feeling flat, I mean, when you use domes light comes from infinite distances, so the whole scene will be lit evenly and that wasn't my goal for this picture, so I had to have control over light intensity, shape and density in relation to the car. It's a bit more cumbersome but the result pays off thanks againΒ
π: 0 β©: 1
aSilverFalcon [2014-12-07 12:57:08 +0000 UTC]
Beautiful work.
π: 0 β©: 1