Comments: 40
Silverwolf51 [2014-11-22 00:32:11 +0000 UTC]
I absolutely adore the reaper!!
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Graceleen [2014-07-10 16:49:46 +0000 UTC]
LOVE the art style.
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LeafTheDark [2013-12-25 03:07:35 +0000 UTC]
I want a game with these characters! haha
Great job!
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salomnsm [2013-09-14 05:11:59 +0000 UTC]
What are studing!! I love art buy I don´t know what to study, I love digital art too.
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FaDemian [2013-01-21 21:20:48 +0000 UTC]
your characters are areally amazing !! I love your style !
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Naraciel [2013-01-17 08:56:00 +0000 UTC]
warrior is damn sexy *,.*
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SparksflyStudios [2012-12-31 16:46:05 +0000 UTC]
Damn, this is awesome work!
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FelipeCagno [2012-12-31 15:59:33 +0000 UTC]
Wow... this is gorgeous!!!
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originArts [2012-12-31 06:03:58 +0000 UTC]
I Like it. Great job. Thank you.
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prechoco [2012-12-22 03:32:27 +0000 UTC]
I love all the details! They really make all the characters pop and come alive!!!
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Vikki-Co [2012-12-21 13:07:23 +0000 UTC]
Сool!!
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TTouchette [2012-12-20 02:46:09 +0000 UTC]
Just looked through all of them. They are amazing. They should definitely be used in games or made into giant models. It would be awesome.
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asemharun [2012-12-18 21:18:41 +0000 UTC]
cool!
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Schu-was-here [2012-12-15 10:47:16 +0000 UTC]
Łezka mi się w oczku kręci jak patrze na Twoje prace Mam nadzieje że dostaniesz 6+, czy ekwiwalent, bo normalnie wszystkie klasy są super!!! Zwłaszcza warrior i wizard, mniam ;3 No i kolory i ton i detale i...!*-* *nieustanny podziw D;*
A, jeszcze od strony mmrpgowca to muszę przyznać, że najbardziej mnie zaintrygował gunner, chyba głownie przez mieszankę sci-fi i fantasy, za mało tego widuję, przynajmniej w grach które mnie interesują. Moar plz, bo bardzo super Ci wychodzą mixy gatunków. No i ofkors różki i kopytka są cudowne, jedna z fajniejszych ras jakie widziałam.
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PenguinsPlunder [2012-12-15 00:12:46 +0000 UTC]
wow these guys are awesome! I love to see them all together
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IdrisKhaleesi [2012-12-14 23:47:11 +0000 UTC]
Wonderful work I adore it, perfect colours perfect composition, food for my starving eyes I love it xx
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Sol-Gatito [2012-12-14 16:20:53 +0000 UTC]
I'll play this game for sure !
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aoifasd [2012-12-14 13:02:39 +0000 UTC]
These are gorgeous!
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Rowena-Silver [2012-12-14 11:14:06 +0000 UTC]
Hmm, I like the Warrior the best!
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justvrit [2012-12-14 00:15:33 +0000 UTC]
Such an amazing character set!! Love the colors and the singular attitude in everyone of them!
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nitegrafix [2012-12-13 23:31:14 +0000 UTC]
Wonderful job. Well done!
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Quirkilicious [2012-12-13 22:37:23 +0000 UTC]
I HOPE YOU LIKE CRITICISM.
Not so much the clothing/armor that's the problem (video game outfits are rarely practical/logical), in fact I'm impressed with the variety of fashion you threw in, it's probably one of your stronger points here.
I would take a look at your silhouettes, from a design perspective you're shooting for the same, lanky/thin/pretty body-type across the board.
For example, your Warrior could be distinctly bulky, your Wizard has the build/composure of a teenager but the face of an old man. Although females tend to have the same body-type you could've made the Rogue's pose scream "agile" while keeping the Reaper all elegant the way you have her there.
Bottom line, variety!
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len-yan In reply to Quirkilicious [2012-12-13 23:40:32 +0000 UTC]
hey, i do like constructive criticism a whole lot and i have to admit yours are one of the most useful comments i've gotten in quite a while. thank you so much for taking the time to write them, i really appreciate that!
i agree on pretty much everything that you've said here. i admit i have a problem with making my silhouettes distinctly varied. i did try to make them look different from each other but i think i half-consciously slipped right back into my comfort zone while i got to drawing. i hope the effort still shows in comparison to the first set though, that one screams copy-paste on body types even to me.
as for the weapons/classes issue for this particular set that you've kindly discussed in the second comment, the truth is i drew them without really having any set idea for classes in mind and just chose them after everything was done. i was probably focusing too much on the visuals and just having fun on the way. in the end it turned out rather counter intuitive.
still, i consider this project a good experience. i've learned a couple new skills and, maybe more importantly, what i still have to work on. fair part of that are the issues you've addressed. i do hope i'll get better with time and, as i've said, i am very thankful for the great advice.
have a good day^^
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Quirkilicious In reply to len-yan [2012-12-14 00:42:35 +0000 UTC]
Hey np, glad I helped!
I actually didn't even see the first set and making the relative comparison now, yea! It seems like you did shoot for a little more variety this time around which I applaud.
I think once you take that even further and a form-follows-function design attitude will really further your skills.
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len-yan In reply to Quirkilicious [2012-12-14 00:45:54 +0000 UTC]
gonna do my best, thanks again!
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Quirkilicious In reply to Quirkilicious [2012-12-13 22:44:31 +0000 UTC]
Speaking of variety and logic,
They're all wielding giant staff-like weaponry. Shouldn't the Rogue (being the agile class) have something more light-weight like dual daggers? Why is her weapon larger/bulkier than the Warriors?
I guess what I'm also saying here is, take game mechanics into account when designing as well.
Warrior = Tank = Bulky? Shield? Largest Weapon?
Rogue = DPS = Agile/small? Small weapons?
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IzziRAWR [2012-12-13 21:07:07 +0000 UTC]
Oh my that Rogue. I do agree that armour is an issue though...
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iNeyraei [2012-12-13 20:20:04 +0000 UTC]
A good set, though the lack of protective clothing/armours on the Rogue and Assassin bug me a little bit, but that's my opinion on the matter.
..It's just that there are already so many games, drawings and comics where the (mostly females) characters with most dangerous classes/jobs have the least protective clothing. I mean, where's the logic in that?
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