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life-d-sign — DLS Layout: Mansion and Stables

Published: 2012-08-09 00:20:25 +0000 UTC; Views: 3449; Favourites: 41; Downloads: 0
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Description This was fun. Really

Groundplan of the main part of Dark Lake Stables. Symbols explained

1. Manor

2. Stable Building ("Southern Stable")
- Mares & foals, Guests

3. Stable Building ("Northern Stable")

4. Gate House
A building which spannes the cobble stone road. Used as a coach house in the early times, it's now rebuild and home for our nightmares and horses which are sensitive too light. Strong walls, boxes and doors.
- NM : Nightmare Stable
- * Garage

5. Riding Hall

6. Riding Hall/ Free Run Hall
Used for indoor warmup, training. In the southern stable often used when keeping mares and foals inside.

7. Newer stable buildings
"Newly" (1900s) built stable with bigger stalls. Guest stables for horses that need more space, can also be Quarantine stable, Video monitoring.

8. Water Pond
For training and rehabilitation

9. Sand arenas (Southern Arena with floodlight)

10. Forecourt - Large Sand Arena can be used for Dressage. Usually place for training, lunging, inspections and so on

11. Private Garden, "Duchess Garden"
- A part of the garden secluded by a 2m hedge that survived the destruction of the Baroque garden. Pond, bushes, flowers and a patio. The garden can only be accessed through the Boss' apartement.

12. Baroque Garden
Big baroque flower garden to be viewed from the Belle Etage. had been destroyed in the early 50s and was restored half under the influence of Boss' first wife.

13. Alley
Usually went through far past the place were you find the Autobahn now, (a) alley is ruined south of the the DLS main building. - Cobble Stone Pavement

|P| Parking Area

A - way to Show Jumping and Dressage Outdoor arena, race track and stables, guest houses etc (see complete map)

CC - Cross Country training course (see complete map)

p - small pastures and paddocks can be built up and removed according to needs

AW - big pasture (see complete map)

Complete Map can be found here [link]
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Comments: 6

inglorious-vikings [2012-08-12 07:18:48 +0000 UTC]

Oh, wow! Das is dir echt extrem toll gelungen! Ich find so Karten ja echt so schwer zu malen, besonders alles vom Größenverhältnis passen hin zu bekommen. XD

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life-d-sign In reply to inglorious-vikings [2012-08-12 11:51:52 +0000 UTC]

ja das war auch erst bissl haarig mit den Maßen und sicher ist es nicht 100% genau geworden. Habe mir erst einen Plan von DLS gemacht, habe nach vergleichbaren Schlossanlagen gesucht und dann die Maße wie sie "wirklich" wären festgelegt (ich bin so schlecht im schätzen ich hätte das Schloss bestimmt schon viel zu groß gemacht ). Beim Zeichnen nehme ich dann das ungefäre Seitenverhältnis (ganz genau muss es nicht sein, wegen Dachüberständen, etc. Aber es ist unglaublich hilfreich um bessere Hintergründe zu zeichnen, jetzt kann ich mir nen Standort auf der karte suchen und weiß genau was in welcher blickrichtung zu sehen wäre incl. Baumbestand

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inglorious-vikings In reply to life-d-sign [2012-08-22 07:58:43 +0000 UTC]

Lol, ach, du hast meine Karte nicht gesehen, da ist die Reithalle doppelt so groß wie das Wohnhaus, das aber eigentlich ein ziemlich großes Bauernhaus sein soll. XD Fail. XD Naja, ich muss sowieso mal eine neue Karte malen und da such ich mir dann ein paar Referenzen dafür, glaub ich, damit's mit den Größenverhältnissen etwas besser passt. ;3

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TavieTastic [2012-08-09 09:36:11 +0000 UTC]

O.o How did you have the patience for this!! So cool though, I can imagine walking around the stable yard. And now I can plan where either Ephy, Jet or Anya will ambush The Boss

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life-d-sign In reply to TavieTastic [2012-08-09 11:27:04 +0000 UTC]

I think it was because I created it, while having in mind that I walk around the stable yard , what history does the place have, when has it been built and so on, so it was more fun.

Be warned it is likely to meet something that ambushes your people. (points to Nightmare stable)

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TavieTastic In reply to life-d-sign [2012-08-09 16:26:32 +0000 UTC]

that's a good way to think of it. I will attempt to do a map for mine.. at some point!

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