Comments: 20
kylemenow [2022-06-15 01:44:39 +0000 UTC]
π: 1 β©: 0
damianpaint467 [2017-08-08 18:43:12 +0000 UTC]
swag scarggy mode active XD OK NO
π: 1 β©: 2
SSUPII In reply to damianpaint467 [2017-10-08 12:27:31 +0000 UTC]
Seems like Yuri from Wakfu morphed in a PokΓ¨monΒ
π: 0 β©: 0
Lolgaleo [2017-07-16 18:22:23 +0000 UTC]
sweg
π: 0 β©: 0
HetalianNation [2017-05-02 14:13:35 +0000 UTC]
Those camouflage pants! xD
π: 1 β©: 0
YRPOtaku169 [2017-03-27 02:27:37 +0000 UTC]
I was wondering if I could use this idea for a Pokemon Tabletop campaign I'm doing involving Pokemon altered Typings. It will mainly involve me using this image, and the image of its evolutions, as Tokens. I will give credit in my doc for you creating this, and link back to this page.
π: 0 β©: 1
locomotive111 In reply to YRPOtaku169 [2017-03-27 04:06:20 +0000 UTC]
I'm fine with you using my images for a tabletop RPG.
π: 0 β©: 1
toastwingz [2016-09-29 00:13:47 +0000 UTC]
Too bad they're only doing gen 1 mons.
π: 0 β©: 0
CRAN64 [2016-09-21 16:16:53 +0000 UTC]
its hat reminds me of flik from a bugs life when he went on his journey for warrior bugs but it is so cute
π: 1 β©: 0
MCsaurus [2016-09-20 07:33:41 +0000 UTC]
Whoa.
Awesome Scraggy Alola Form, I think I like it.
π: 0 β©: 0
BulbaFriend [2016-08-18 21:21:25 +0000 UTC]
How about something like Limber instead of Water Absorb?
π: 0 β©: 1
locomotive111 In reply to BulbaFriend [2016-08-22 02:35:20 +0000 UTC]
Water Absorb fits better with the description, since that's how Scraggy hydrates itself in this form. (Actually, Dry Skin might work as well...)
π: 1 β©: 1
BulbaFriend In reply to locomotive111 [2016-08-22 22:03:12 +0000 UTC]
No, if it's sunny out it will loose HP! Maybe try Rain Dish!
π: 0 β©: 0
Legacy-Galaxy [2016-08-17 21:03:07 +0000 UTC]
Surfaggy
π: 0 β©: 0
AjanisApprentice [2016-08-17 18:24:07 +0000 UTC]
I love it! The surfer idea is great!
π: 0 β©: 0
TheCraigadile [2016-08-12 11:54:06 +0000 UTC]
Awesome. Love the surfer aspect of it!
π: 0 β©: 0
Wayyy2020 [2016-08-11 23:42:40 +0000 UTC]
cool and first
π: 0 β©: 0