HOME | DD

LoneStranger — Violet Cobb LL by inspector97

#level1 #human #mechanic #starfinder
Published: 2019-03-31 05:00:52 +0000 UTC; Views: 1421; Favourites: 11; Downloads: 0
Redirect to original
Description

I finally got art of this character...


managed to get this and the other picture I'll be posting tonight.  This is my Starfinder Mechanic by the name of Violet Cobb, this is pretty much how she looked around level one.


This is the bio I came up with for her: Violet Cobb bio for Starfinder******Absalom Station, age 8******
The small repair shop in the merchant district had seen better days, it had been doing well for a few years but for some reason business had dropped off to almost nothing.  Now only the most desperate or most inexperienced would stop by to even look in the window.  The family that is running the shop is trying to make ends meet as the father and the daughter were outside working on some basic cybernetic components.  “That’s good honey.  Just reconnect the data leads like that and it’s up and running again.”
The little girl smiled as she held up the component.  As her father took the part back in she looked out across the street at some of the other shops in the area she noticed a fight starting to break out about half a block away.  She could see it starting out pretty small but by the time security was showing up the sounds of various energy weapons being used started to overwhelm any other sounds


She's one of those characters that I make that loves to go rooting around in an engine room trying to rewire things so they'll respond quicker and/or generate more power.  I'll let other people make the characters that can sneeze and do about 25% damage to a creature (based on their hit points).  I'll play the character that sucks in combat but can rewire an in universe FTL drive blindfolded eventually.  I do tend to prefer skill based characters.


The old business knows why she's "showing off" her body in this pic:

Art by

Character by

Character creation rules by Paizo

Related content
Comments: 0