Description
(Now with full pic!)
Like many fantasy worlds, the lands of the Minsina Ocean have a diverse spread of creatures and mortal races. The civilized people are no exception, with six humanoid races being found on all five landmasses of this ocean. Each diverse with ethnicities and regional traits unique to their homeland. Stretching across cultural boundaries, no current nation is solely of one race.
.............................................
Flock-Kin, Humans: Among the simplest of humanoids, the flock-kin are among the shortest lived and most populous. They congregate in larger bands, build larger cities, and have larger families than their contemporaries in the Ocean Lands. They are the spearhead behind many nations and tribal confederacies, and their herds of people make up notable populations of any region.
Spirit-Kin, Elves, Huldra, etc: Strikingly beautiful, Spirit Kin resemble elegant Flock Kin, taller, leaner, and with often feminine but sharp features. Their connection with the fey spirits and restless dead lead to their moniker, being almost natural spell casters. Yet, all Spirit-Kin, despite their beauty, hide what the rude would call a deformity- a gnarled limb or tendril of flesh, hole in their body, or series of scars, that nigh all spirit-kin cover with beautiful clothing.
Earth-Kin, Dwarves, Golems: Squat and powerful, the Earth Kin are born with bright, earthy, skin the tones of warm clay, that hardens and cracks with age until they are but dusty grey forms. Their hair is matted, resembling dreadlocks or natural braids. The earth kin find companionship among elemental spirits, and within the densest forests or deepest caves.
Demon-Kin, Tieflings, Cambions: Source of many superstitions, the Demon-Kin are believed to have been forged in tainted blood by demons. For their populations swell in the wake of demonic incursions or unholy unions. Yet, the most curious thing, is that Demon-Kin on a surface level, resemble most the Titans of olde, the Gods above- with their unnatural eye colours and horns. Many demon-kin are bony especially in their extremities or torsos.
Mongrel-Kin, Goblins, Oni, etc: Believed to be degenerate offshoots of greater races, the Mongrel-Kin nearly match Flock-Kin for shorter life-spans and higher reproduction rates. But the truth is more complicated, for while brutish, the mongrel-kin are at home among the inhospitable reaches of the world, able to contend with beasts even unarmed, and still live long lives. Lithe bodies, skin tones suited for stealth, and sharp claws and tusks define the mongrel kin.
Beast-Kin, Gnolls, Minotaurs, Lizardmen, etc: To call the Beast-Kin upright beasts would be an oversimplification. All Beast-Kin have an animal’s head, but their body’s ratio of fur or scales to human skin varies. And they almost always have a humanoid’s anatomy, even lacking tails in some cases. Extremely diverse, Beast-Kin across the world have faces of Tigers, Bears, Cattle, Lizards, Snakes, Falcons, and countless others. Some believe, Beast-Kin can be born to any mother blessed or cursed by the Fertility Goddess.