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LynaFerns — Deltarune Jevil (TA)

#draw #drawing #fanart #deltarune #traditionalart #traditionaldrawing #traditionalfanart #deltarunefanart #deltarunejevil #deltarunejevilfanart
Published: 2019-01-12 12:31:17 +0000 UTC; Views: 862; Favourites: 34; Downloads: 0
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Description [Spanish/English]

Estoy constantemente cambiándole de traje, quería tener un buen diseño pero sin salirse de la temática del personaje.
Ya os habréis fijado en que la carta del Joker en muchos juegos de cartas está a parte puesto que no se usa mucho, en el juego Jevil y Seam, los antiguos bufones que se encargaban de entretener a los reyes, están puestos a parte pero lo curioso es que ninguno tiene apariencia de carta, más bien son peluches; Seam tiene un ojo de botón y partes de la cara cosidas y asomando relleno, vamos, como un muñeco de trapo mal cuidado, y cuando atacas a Jevil su cabeza sale disparada unida por un muelle al resto del cuerpo, como esas cajas que reproducen una música y en un momento inesperado salta la cabeza del juguete para darte un susto.
Me resultó curioso, además de que ambos están situados en lugares a parte, Seam dirige su tienda en un sitio apartado del camino por el que no es realmente necesario pasar y dice que no tiene gran apego por los objetos que tiene y por eso los vende, incluso te deja venderle tus objetos si tienes, mientras, Jevil está en uno de los pisos del castillo, puedes hablar con el pero no empezarás la pelea hasta encontrar los fragmentos de la llave de su celda, tampoco es que sea necesario, prácticamente puedes terminar el juego sin interactuar con estos personajes.

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I'm constantly changing his suit, I wanted to have a good design but without leaving the subject of the character.
You have already noticed that the Joker's card in many card games is separate since it's not used much, In the game Jevil and Seam, the old jesters who were responsible for entertaining the kings, are set aside but the funny thing is that none has the appearance of a card, rather they are toys; Seam has a button eye and parts of the face sewn and poking stuffed, come on, like a rag doll badly cared, and when you attack Jevil, his head shoots out bound by a spring to the rest of the body, like those boxes that reproduce a music and in an unexpected moment jumps the head of the toy to give you a scare.
I found it curious, besides both are located in places apart, Seam runs his shop in a place away from the road that is not really necessary to pass and says he has no great attachment for the objects he has and that's why he sells them, he even lets you sell your items if you have, on the other hand, Jevil is located on one of the floors of the castle, you can talk to him but you won't start the fight until you find the fragments of his cell key, neither is it necessary, you can practically finish the game without interacting with these characters.
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Comments: 8

Eve-aCatty [2019-05-09 15:20:07 +0000 UTC]

Very very cool!

👍: 0 ⏩: 1

LynaFerns In reply to Eve-aCatty [2019-05-09 16:52:11 +0000 UTC]

Thanks!

👍: 0 ⏩: 1

Eve-aCatty In reply to LynaFerns [2019-05-09 17:00:19 +0000 UTC]

You're welcome!

👍: 0 ⏩: 0

Zora-Wolfe [2019-01-25 11:30:50 +0000 UTC]

impressive line control

👍: 0 ⏩: 1

LynaFerns In reply to Zora-Wolfe [2019-01-25 13:15:44 +0000 UTC]

Thank you!

👍: 0 ⏩: 0

Kat-Red [2019-01-12 12:35:40 +0000 UTC]

That's cool!

👍: 0 ⏩: 1

LynaFerns In reply to Kat-Red [2019-01-12 13:48:30 +0000 UTC]

Thanks!

👍: 0 ⏩: 1

Kat-Red In reply to LynaFerns [2019-01-12 14:33:54 +0000 UTC]

You're welcome!

👍: 0 ⏩: 0