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M00NLightNinja — Killer Instinct Nox

Published: 2015-03-30 16:26:52 +0000 UTC; Views: 366; Favourites: 2; Downloads: 0
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Description Nox

Description
Nox is an experiment made (by Ultratech) of unkown matter that flows all over his body, and his objective is to annihilate Cinder and Glacius. Due to his high damage and flexibility, he can smash any opponent if played at high level. He is very powerful but at the same time very hard to play with.

He has a UNIQUE gameplay style:

Whenever Nox hits an enemy with his hammer, the enemy gets 1 MARK. with 3 marks, a shadow clone will appear behind Nox and all the marks will disappear. On the next hit, the shadow will hit the enemy with a hammer and then will vanish. There is an explanation below regarding the Shadow Mechanics.

IMPORTANT NOTE: the hammer cannot be used to start a combo, it's only used to deal massive damage and push the enemies really further (but can be used to end a combo).

Special Moves
Nox's special moves works on different ways: when the shadow is behind him or behind the enemy, and when there is no shadow.

Prison Chains: grabs the opponent with the chains that are inside Nox.
- If there is no shadow, it will add 1 mark to the enemy.
- If the shadow is behind Nox, the shadow will be transferred to the enemy.
- If the shadow is behind the enemy, the shadow will be transferred to Nox.

Nightmare: Nox enters into a nightmare state (he can't attack while in this state). If Nox gets attacked by the enemy, the enemy will sleep for a short time, otherwise Nox is the one that gets punished.
- If Nox gets punished by the effect while the shadow is behind someone, Nox will switch places with the shadow and have his state reset. There will be no punishment at all, but the shadow will also disappear. 

As you can see, this movement can be very useful and very risk.

Instinct Mode
Shadow Intervention: if he hits an enemy with his hammer, it will add 3 marks instead of 1, so basically every 2 attacks, the hammer deals double damage
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