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Macabre-Cat94 — The Noise

#thenoise #traditionalart #traditionaldrawing #traditionalmedia #pizzatower #traditionalartwork #indiegame #90sstyle #indiegamefanart #90saesthetic #pizzatowernoise #pizzatowerfanart
Published: 2024-03-20 03:30:20 +0000 UTC; Views: 1467; Favourites: 25; Downloads: 1
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Description Now that Pizza Tower got that major update, I had to make this!

For those who haven't heard, Pizza Tower just got a major update that updated The Noise character from a Boss to playable I got around to playing a bit of it, I will admit he is bit difficult to control compared to Peppino. But, the game still has its wacky fast paced animations and its still fun to play! Playing The Noise character's controls just needs to take some getting used to.

I think this is the first time I've drawn The Noise on his own. The pose is actually based on one his sprites that is present in the game. It's his idle animation after he's been dashing after a while. I went through a handful of sprite images of The Noise and settled on that one. Simply because, I thought it made him look cool. I had tough choice between that pose or one his taunt poses. It took some tries to get his arms to an equal length. Drawing everything else (ex: his face, his body, his outfit, his skateboard) were all fairly easy for me. 

The HUD TV in upper right corner has the image that pops up whenever The Noise takes damage. I was going to make it look like there was another one of him coming out of the TV, but looked around for some other ideas. Then, I looked at some other HUD TV images he had in the game's files. I would've used the images from amount of the times he got damaged.

The first option I would've used would've been the one where he got damaged 40 times (it shows him with a demented look in his eyes as he is looking left to right). The second option I would've chosen would've been the one that pops up after The Noise gets damaged 50 times (the image shows him melting while he has a grin on his face). The third option was the image that pops up after The Noise has been damaged 90 times (the image shows The Noise looking distorted in an abstract manner). The fourth choice was an image on the HUD TV that shows The Noise holding and staring at a hot dog with a cheeseball on it. The fifth option had an image of The Noise sitting at a table getting ready to eat a bomb with the fuse lit.

The Noise Satellite in the background is based on the concept that appeared in the Demo 2 version of Pizza Tower. In that demo, Peppino would destroy the satellite and The Noise would show up and press a button to activate the game's "Pizza Time" mechanic. The satellite has been scrapped and replaced with the Pillar John character in the final game. However, The Noise TV Satellite is shown in the game as an Easter Egg in the "Staff Only" level of the game. It can be found near the "Pizzascare" level's entrance. It's in a secret room named "Pizza Boy's Wash 'N Clean", which looks like a laundromat with The Noise bouncing on one of the washing machines. The secret room also has Snick the Porcupine hiding under a sheet.

The background is based on a variety of 90's abstract patterns. Since Pizza Tower has been thought that it would work as a cartoon from the 90's, probably because its animation style feels reminiscent to cartoons like Rocko's Modern Life, Courage The Cowardly Dog, or Ren & Stimpy. I've Googled some options for 90's abstract patterns and just picked some of the random ones I liked. I used a variety of sketch pencils, markers, metallic Sharpie markers, and some fine-pointed Sharpie markers to put all of this together. This image took a few days to complete.

The Noise [Pizza Tower] (C) Tour De Pizza
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upsid2077 [2024-03-20 04:04:51 +0000 UTC]

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