Comments: 16
irvingb [2021-05-23 04:50:51 +0000 UTC]
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FourNoteChord [2017-04-17 21:10:34 +0000 UTC]
A mesmerizing pic. Very alluring
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FourNoteChord In reply to madaigual [2017-04-18 01:18:52 +0000 UTC]
You're welcome. No worries about not redoing it, I'm sure you'll have plenty more interesting works of art to share in the future!
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madaigual In reply to Nogitan [2015-06-21 14:51:24 +0000 UTC]
Β Oh Nogitan you're asking me, a clueless idiot for tips... Very kind of you I see that you're using DAZ Studio, I use C4D which has completely different lighting with completely different names! So as much as I'd like to, I can be of little help to you
I generally use Global illumination (no lights whatsoever, just a picture of a lit environment, very real but no real shadows cast>Β no shadows, just dark blurs ) or just 1 light with Area shadows (slowest/best) or Shadow maps (fastest/good)... I looked at your "Moxy/Desmo pics" and I can see that you've used ultra-sharp Raytraced shadows 100% dark, very rarely used because the resulting shadows are unnaturally too defined, there's no light dispersion. In your "Red Dress" pic I can see that you've used several lights, the shadows are still clean edged Raytraced ones but with reduced darkness (In all my 443 pics I've only used Raytraced light once for dramatic effect in conjunction with Global Illiumination and softer shadow map lighting)
I've just checked and I see that DAZ does indeed have a "Raytrace / Deep Shadow Map" option (why not do a test using Shadow Map), plus I believe DAZ is now using "iRay" (akin to C4Ds Global illumination). Does DAZ also have an Inverse Square option?Β (Very important for indoor lighting, otherwise the intensity of the light never decreases)
Sorry I can't be of much help Β ... hopefully Poser, DAZ, MAX, Lightwave, C4D, 3DS, Blender, VRAY etc., etc., will eventually standardise lights so we can all pitch in together... I personally think it's a conspiracy to keep us divided Β
Anyway, just realised that you've only just joined So a super big and long may you render !!!
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Nogitan In reply to madaigual [2015-06-21 17:09:22 +0000 UTC]
Global Illumination...From your description I am going to assume it is just the default lighting you get when you load up the program?
Area shadows...I looked it up on c4dCafe forums, and DAZ doesn't have those The best i can do is probably Deep Shadow Map and up the diffuse and lower the shadow intensity.. (Being new to this, i dont really know what all of these things do, but i saw someone mention "more diffuse" so i figured if I increase it, it should produce better results)
I would love to use Iray but apparently my computer doesn't want to, It supposedly comes with the newest update of DAZ but the option doesn't even show up on my computer... for Red Dress I tried using 3 lights, A distant light at about a 20degree angle from the camera, a spotlight from 45degrees and another spotlight 45degrees from the other side (if i remember correctly) I didn't like the lighting... since I'm new to this I didn't really know how to make it better
This mightΒ sound dumb...but I'm not entirely sure how to do a test render. Unless of course you mean render it, and then tweak the things that dont look right, I can do that lol. The only thing is, I don't spend a lot of time on the computer (I'm sure I will now though) and I'm used to Blender's super fast rendering so i'm pretty impatient. If a photo takes too long I quit the render and say "I'll do it later" and never do.
Thank you for the welcome, I look forward to being here and having many great art pieces and yes, they're trying to keep the art community individualistic and selfish!!! hahaha
May the render be with you... and me... and whoever else wants to be 3D artists
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Zezeeshow578 [2012-05-29 20:13:34 +0000 UTC]
Talk about a vow of chasity!! LOL!!
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madaigual In reply to Nihil-Novi-Sub-Sole [2012-05-05 15:19:04 +0000 UTC]
Many thanks for the comp! I OBJed the an old V3 conforming whimple and the panties to clothify them
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