Comments: 6
manwith0name [2013-03-28 15:08:53 +0000 UTC]
Sounds like an interesting game.
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MADMANMIKE In reply to manwith0name [2013-03-28 15:17:26 +0000 UTC]
Yeah, it was fun. You can learn more about RIFTS here: [link]
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miha9000 [2012-03-18 19:40:54 +0000 UTC]
added to 3D concepts in Sci-fi Archives
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MADMANMIKE In reply to miha9000 [2012-03-18 19:50:40 +0000 UTC]
Thanks for accepting my image.. I'm curious, should I just submit to 3D concepts? I'm not quite clear on the structure of your system of organization...
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muddychickn [2012-03-15 21:13:39 +0000 UTC]
I have a friend wanting me to do something simular as far as weaponery goes and I just can't get it to look right. Great work on yours, tho
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MADMANMIKE In reply to muddychickn [2012-03-15 21:35:08 +0000 UTC]
Thanks. I rendered in DazStudio 2.3; The sword and shield were at about 60% transparency. Then I rendered just those two on a white background without light, so I could create a mask. In PhotoShop CS2 I used the mask to copy and paste a couple of extra layers of them; the top layer I make 50% and turn to an overlay, then run Blur: Gaussian Blur and Distort: Diffuse Glow filters. Then Adjustment: Shadow/highlight, then Adjustment: Color balance.
The second layer I run through ToonActions Toonit [link] , and the last layer I go to select: Modify: Expand 4 pixels, delete all and fill with the base color. Deselect this layer and run through the Gaussian Blur filter at 20 pixels radius.
Hope that helps...
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