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Magnus-Strindboem — DAZ3D Landscape Study: Fields

#3d #3dlandscape #concept #conceptart #digitalart #dirtroad #drygrass #fantasy #fields #forest #iray #landscape #photoshop #study #summerday #sunset #wallpaper #3dartwork #daz3dstudio #wallpaperhd #wallpaper4k #wallpaper3840x2160 #irayrender #dazstudioiray #topazstudio #impressionist
Published: 2020-05-23 07:55:09 +0000 UTC; Views: 3270; Favourites: 103; Downloads: 66
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Description Still doing more experiments with HowieFarkes Ultrascenery System.

www.daz3d.com/ultrascenery--re…
www.daz3d.com/ultrascenery--ec…

This set is created from 4 ultra-scenery blocks, and still did render decently quick (8k iterations, usually I manage only half of that for a similar set in the given time) using about half of my gpu memory.

I think this is really a game-changer for DAZ-Studio, providing the means to create excellent landscape settings.

HowieFarkes did the Harpwood-Trail series of sets, but this is a huge improvement. 

While there are still a couple of fixed presets, the scattering and height map can be created from seeds and modified in a lot of ways to fit different ecologies.
With the new addon, you have meadows, lakes, dirt roads, rivers, coastlines, islands and forests, with several types of deciduous trees, including a desert setting.
Even a bronze age kind of ringwall fortress is included. The areas are 64x64 m and I used three for the above setup. 
The landscape generation takes some time, depending on your system, some minutes certainly.

The systems uses a very high amoung of instancing (the scenes shown easily exceeding 250.000 instances) but it is VERY well optimized.
You have a decent non-Iray preview (and you are advised not to use the iray preview due to the possibility of crashing the client).
What stunned me, was the super small amount of resources used in the final render for such a scenery! Even with three sets, it rendered decently fast.

Don't be fooled - you still need a fairly powerful system to this, but this would go for any other similar landscape setup in DAZ. But it's really smooth.

For it's possibilities and quality it's decently priced, though you might still want to pick it up at a sale, especially in combination with the ecology bundle.

I'm really looking forward to more ecology add-ons.



DAZ3D Iray Render 8000 iterations, some minor PS and Topaz Post work 
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Comments: 51

Magnus-Strindboem In reply to ??? [2020-05-31 14:10:16 +0000 UTC]

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Nikolaj-Alasdair In reply to Magnus-Strindboem [2020-06-01 15:57:01 +0000 UTC]

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Magnus-Strindboem In reply to Nikolaj-Alasdair [2020-06-01 16:31:14 +0000 UTC]

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Nikolaj-Alasdair In reply to Magnus-Strindboem [2020-06-02 06:04:28 +0000 UTC]

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Magnus-Strindboem In reply to Nikolaj-Alasdair [2020-06-02 06:57:41 +0000 UTC]

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Nikolaj-Alasdair In reply to Magnus-Strindboem [2020-06-02 08:43:04 +0000 UTC]

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Magnus-Strindboem In reply to Nikolaj-Alasdair [2020-06-02 09:11:43 +0000 UTC]

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Nikolaj-Alasdair In reply to Magnus-Strindboem [2020-06-02 13:58:33 +0000 UTC]

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PSK-Projekt4D [2020-05-31 07:49:26 +0000 UTC]

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Magnus-Strindboem In reply to PSK-Projekt4D [2020-05-31 10:10:49 +0000 UTC]

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Arno-Illustrations [2020-05-29 12:36:01 +0000 UTC]

I want to trek in It!

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Magnus-Strindboem In reply to Arno-Illustrations [2020-05-29 19:37:33 +0000 UTC]

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sodacan [2020-05-26 17:36:07 +0000 UTC]

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Magnus-Strindboem In reply to sodacan [2020-05-26 19:51:28 +0000 UTC]

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sodacan In reply to Magnus-Strindboem [2020-05-26 22:34:24 +0000 UTC]

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Magnus-Strindboem In reply to sodacan [2020-05-27 13:53:05 +0000 UTC]

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sodacan In reply to Magnus-Strindboem [2020-05-27 19:56:56 +0000 UTC]

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Tinnuien [2020-05-26 16:00:19 +0000 UTC]

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Magnus-Strindboem In reply to Tinnuien [2020-05-26 17:33:04 +0000 UTC]

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CarlCG [2020-05-26 15:57:46 +0000 UTC]

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Magnus-Strindboem In reply to CarlCG [2020-05-26 19:50:42 +0000 UTC]

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kittenwylde [2020-05-24 21:29:52 +0000 UTC]

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Magnus-Strindboem In reply to kittenwylde [2020-05-25 06:52:40 +0000 UTC]

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AguraNatasDreams [2020-05-24 17:41:02 +0000 UTC]

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Magnus-Strindboem In reply to AguraNatasDreams [2020-05-24 19:20:09 +0000 UTC]

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Taliesin573 [2020-05-24 13:14:50 +0000 UTC]

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Magnus-Strindboem In reply to Taliesin573 [2020-05-25 06:52:25 +0000 UTC]

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Candy-L-Lan [2020-05-24 08:02:07 +0000 UTC]

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Magnus-Strindboem In reply to Candy-L-Lan [2020-05-24 08:53:05 +0000 UTC]

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janedj [2020-05-23 16:23:35 +0000 UTC]

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Magnus-Strindboem In reply to janedj [2020-05-24 08:52:38 +0000 UTC]

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Mekheke [2020-05-23 15:14:34 +0000 UTC]

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Magnus-Strindboem In reply to Mekheke [2020-05-23 15:26:04 +0000 UTC]

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Mekheke In reply to Magnus-Strindboem [2020-05-23 15:32:42 +0000 UTC]

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BlackTalonArts [2020-05-23 14:53:11 +0000 UTC]

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Magnus-Strindboem In reply to BlackTalonArts [2020-05-23 14:58:02 +0000 UTC]

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BlackSkyArts [2020-05-23 12:58:26 +0000 UTC]

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Magnus-Strindboem In reply to BlackSkyArts [2020-05-23 13:05:42 +0000 UTC]

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MightyMysterio [2020-05-23 12:57:12 +0000 UTC]

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Magnus-Strindboem In reply to MightyMysterio [2020-05-23 14:47:30 +0000 UTC]

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PrentilStudios [2020-05-23 11:39:53 +0000 UTC]

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Magnus-Strindboem In reply to PrentilStudios [2020-05-23 15:25:35 +0000 UTC]

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fractal2cry [2020-05-23 11:32:04 +0000 UTC]

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Magnus-Strindboem In reply to fractal2cry [2020-05-23 15:20:11 +0000 UTC]

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Vagrant3D [2020-05-23 10:49:08 +0000 UTC]

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Magnus-Strindboem In reply to Vagrant3D [2020-05-23 11:02:01 +0000 UTC]

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dazinbane [2020-05-23 09:28:34 +0000 UTC]

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Magnus-Strindboem In reply to dazinbane [2020-05-23 11:01:29 +0000 UTC]

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NEWATLAS7 [2020-05-23 07:58:31 +0000 UTC]

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Magnus-Strindboem In reply to NEWATLAS7 [2020-05-23 10:59:25 +0000 UTC]

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