A closer look at the face. I used Blender for the base sculpt and then put it in zbrush to sculpt the pores and wrinkles after that i brought everything into Substance Painter to texture it
jbstrand [2021-10-31 11:48:32 +0000 UTC]
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Thomas-1073 [2021-03-17 06:43:14 +0000 UTC]
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Novacorp93 [2021-02-19 19:01:01 +0000 UTC]
Ren630 [2021-01-19 17:19:37 +0000 UTC]
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BaronTheDoomlord [2020-10-10 06:28:22 +0000 UTC]