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MatiZ1994 — Diddy v 0.5

#softimage #matiz1994 #blender #diddy #diddykong #nintendo #nintendofanart #snes #xsi #snessupernintendo
Published: 2016-06-30 12:41:46 +0000 UTC; Views: 1395; Favourites: 22; Downloads: 4
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Description I present to you model of Diddy Kong based on 1994. It's my first character's model. Back in 2008-2011, when I modeled few buildings and IKEA furniture on Google SketchUp (just for fun), I couldn't make smooth meshes in this program. Sketchup is designed to model in technical, architectural way. This model is from 2015 and modeled in XSI Softimage which I used renders from 1994 to reference. I am greenhorn in this. I imported this model to Blender and rebuild his mouth. It's still look messy and crappy and I don't want to rebuild it all that I modeled from Softimage. After that, I made him a skeleton. So... he's missing skin on stomach, fur/sleeve, tongue. Weight painting still needs improvement.

But I like it, I guess . It's my first model ever (excluding Google Sketchup). Time to watch tons of tutorials and model the Donkey Kong properly. I already trained modeling mouth and it came out smooth. You don't have to make so many edges, verticles.
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Comments: 1

Monguin [2016-07-02 16:15:23 +0000 UTC]

Diddy's cute!

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