Comments: 115
NESWolf20 [2016-02-03 13:19:35 +0000 UTC]
awesome
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reiler12 [2015-09-13 00:57:26 +0000 UTC]
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Dukurow [2014-11-16 23:17:53 +0000 UTC]
Hey, Matthew, have you heard of Violent Storm? I'd love to see your take on that game. (Specifically the heroes, Wade, Boris, and Kyle, as well as the knife-wielding female thug, Liza.)
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MatthewSmith In reply to Dukurow [2015-04-13 21:43:45 +0000 UTC]
I in fact hadn't heard of that one, but having looked it up on YouTube I have to say it seems like a right laugh. Terrific music, too. Possibly it's something I could consider for a future piece!
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DingoPatagonico [2014-03-02 15:36:46 +0000 UTC]
looks so realistic, wish i could play it in real x3
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MatthewSmith In reply to DingoPatagonico [2014-07-10 15:09:45 +0000 UTC]
Likewise! Games like these were always topping fun at the arcade, especially when you were accompanied by chums for multiplayer shenanigans. A beat-em-up of this particular nature would most certainly have devoured all my available pocket change in double-quick time.
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thesilentmole [2013-01-15 09:27:37 +0000 UTC]
Awesome sprite work!
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MatthewSmith In reply to Virus-20 [2014-06-04 08:14:15 +0000 UTC]
Ta very much, sir! And I wholeheartedly agree with you, these sorts of piccies are indeed excellent fun to create. Your Streets of Rage-inspired images are heaps of fun.
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TutRex92 [2012-07-25 19:50:36 +0000 UTC]
that is allsom
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Wendel-Fragoso [2012-01-15 14:50:17 +0000 UTC]
hehehehe
I loved it!!
You had a very good idea, my friend!
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EmmetEarwax [2011-10-28 02:45:59 +0000 UTC]
My M the Magnificent -kangaroo - would fit right in. He's as strong as Haggar and has his stamina, agility and ,due to his smaller mass, faster.
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MatthewSmith In reply to EmmetEarwax [2014-05-03 12:33:16 +0000 UTC]
Didn't one of the Streets of Rage games have a kangaroo as a controllable character in it? That was rather groovy.
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MatthewSmith In reply to Anomaro-Karisu [2014-05-03 12:32:23 +0000 UTC]
Crikey, I remember that game. My abiding memory is of the level with a precarious platform positioned on top of a mountain with an instant-death drop at either end, which Prince Leon the Lion would immediately hurl himself backwards off within seconds of the fight commencing.
The AI in Brutal: Paws of Fury was not quite the full shilling.
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HyperHominid [2010-09-28 17:38:52 +0000 UTC]
Lol, this is pretty cool work here, I loved playing Final Fight back in the arcades when I was 6, this totally takes me back!
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Jose-Ramiro [2010-09-14 03:49:20 +0000 UTC]
Whoa, a beastial match.
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MatthewSmith In reply to Jose-Ramiro [2014-05-03 12:29:32 +0000 UTC]
Indeedy! I'd invariably choose to play as Drake if this were an actual game, natch.
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Keyotea [2009-09-07 01:01:02 +0000 UTC]
You forgot Guy. Also, Guy and Cody are medium weights in which they can do flips but, Haggar is a heavyweight and can't do that.
Still Haggar is powerful because of his wrestling moves.
The key to wrestling is using your enemy's power against them.
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MatthewSmith In reply to Keyotea [2009-10-22 20:50:50 +0000 UTC]
All entirely true. As for Guy, there weren't really any characters in the comic who'd have fitted into that role. And he was always a bit too orange for my liking, anyway. He was like a big kung fu carrot.
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Keyotea In reply to MatthewSmith [2009-10-23 12:52:42 +0000 UTC]
But, carrots are orange not red...unless you used some kind of dye in it...or there is some far off land where carrots are red.
In the game Pikmin they are blue.
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REV6Pilot [2009-06-23 18:45:24 +0000 UTC]
One word... PERFECT.
It's a pity that anthro games are limited to the crew of a hedgehog who only jumps on robots.
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MatthewSmith In reply to REV6Pilot [2009-10-22 20:46:11 +0000 UTC]
Many thanks indeed! And you're right, we could do with some new animal heroes with a bit more clout about them. Zany cool sneakers and a sardonic attitude aren't much help when you're being bashed off the screen by a 600lb rhino.
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BardTherony [2009-04-29 23:00:12 +0000 UTC]
I still remember the numerous quarters that local FF machine got. Now if it was like this I'm certain a lot more would it would got.
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MatthewSmith In reply to BardTherony [2009-10-22 20:42:19 +0000 UTC]
You could well be right there. The folks at Capcom really do need to get on and make this game.
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MatthewSmith In reply to atlantart [2009-10-22 20:40:48 +0000 UTC]
Cheers! Regarding the pixelly effect, it took a while to figure out how "blocky" I could make the characters while still retaining a fair amount of detail, but I was pleased with the final result. Though, if you look closely, you may notice that the background pixels are slightly bigger than those on the characters. A bit of artistic licence on my part, there.
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spunkywulf [2008-08-22 16:53:33 +0000 UTC]
AAHHH this is awesome!!!
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