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mCasual — Blender Ctcles Anisotropic setup for geom hair

Published: 2015-08-14 06:29:18 +0000 UTC; Views: 995; Favourites: 1; Downloads: 2
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Description by hair i mean geometry with transparency map, not "real" particle/strands hair

i modulate the specularity using a lined image multiplied by a color
the "wig" was UV Unwrapped with Blender's Cylindrical unwrapper
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