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mCasual
— Blender Ctcles Anisotropic setup for geom hair
Published:
2015-08-14 06:29:18 +0000 UTC
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Description
by hair i mean geometry with transparency map, not "real" particle/strands hair
i modulate the specularity using a lined image multiplied by a color
the "wig" was UV Unwrapped with Blender's Cylindrical unwrapper
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