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MegaMario2001 — Ignited Nightmare Bonnie/Ignited Nightmare Chica

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Published: 2016-09-03 16:05:03 +0000 UTC; Views: 5048; Favourites: 12; Downloads: 2
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Description Transparent versions: sta.sh/2cnsg8i4p5q?edit=1

School started. School blows. Here's more Ignited Nightmares! 


LEVEL: The Top Floor (Ignited Nightmare Bonnie and Ignited Nightmare Chica)


SCENARIO: Unlike the other levels, this one has two Animatronics attacking at once. As the Bite Victim, the level starts with you beside your own bed. The overall objective of this level is to collect multiple items that would create an Un-Nightmared version of Chica's Cupcake, which includes its' endoskeleton, upper half, lower half/jaw, teeth, and, finally, the candle. The player has two minutes to do so.

Although that doesn't sound like much, the area the player will roam around in is huge. It is a standard hospital floor, including three hallways of hospital rooms, a check-in area, a few waiting rooms, and a few closets. That is a lot of areas where items could be hiding. However, if an item is in a room, it is usually easily seeable. 

In terms of the two Nightmare Animatronics, they have their own mechanics-

Ignited Nightmare Bonnie is the faster of the two, but, in turn, isn't capable of spotting you as easily, and the red glowing from his eyes is usually a give-away to his location. However, if he does spot you, then you just have to run at that split second, or else he will likely catch you. Also, unlike Ignited Nightmare Chica, Bonnie usually looks through the rooms and offices themselves, and rarely looks for the player by lurking the halls. If he does spot you in a hallway, though, then he will give chase, no matter the location.

Ignited Nightmare Chica, while slower, is much more aggressive, and is more capable of spotting you from far distances. While Nightmare Chica can catch the player off-guard, her footsteps are relatively loud, which can reveal her location. She, rarely, will send out her Cupcake to attack you. However, while the Cupcake is much easier to escape from, Chica usually only releases it at close range, which gives the player little time to escape. Unlike Ignited Nightmare Bonnie, Chica does patrol the halls, but she rarely peers into the actual rooms and offices. Like Bonnie, however, if she spots you in a room, she will give chase.

It is possible to avoid confrontations with these two aside from running. Given the multiple closets and rooms, the Player can briefly take shelter in one of these, although, it is more recommended that the player hide in a closet. However, while this is a safe way of avoiding Chica, nothing can stop Bonnie from randomly checking your location. The player can also hide from Bonnie by lurking behind the hall entrances. However, like before, nothing can stop Chica from finding you there. The player should gauge this by who poses the bigger threat at the moment.

If the player runs out of time, the entire facility will go dark, along with the world distorting around them, making it difficult to see and to avoid the animatronics. Ignited Nightmare Bonnie's jumpscare is similar to his in-room jumpscare from FNAF4, except his jaw doesn't move, and it follows up with Nightmare Bonnie's claws stabbing forward, aimed for the player's face. Ignited Nightmare Chica's jumpscare is, essentially, the same as her FNAF4 jumpscare. The same goes for the Cupcake.
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