HOME | DD

MeiMemi — Tutotial: How to clean your model

#mmd #rin #tutorial #kagamine #rinkagamine #mikumikudance #pmde #mmdmikumikudance
Published: 2015-07-27 11:11:34 +0000 UTC; Views: 6299; Favourites: 218; Downloads: 45
Redirect to original
Description --edit--
If you want a video tutorial please vote here! www.deviantart.com/dug-chi/jou…

-edit-
Ah never thought this amazing would see it! Hope it has helped you and are always open to help :3

had been thinking of making this tutorial to show how I normally clean my models to make them less laggy and space taking :3 feel free to comment if you have questions
This is my first tutorial so please comment what I could do better ovo

Model by: xxTakaiKouhaixx Really love this model x3
Related content
Comments: 38

LewdMochi [2022-03-20 22:13:37 +0000 UTC]

👍: 0 ⏩: 0

RiaRiiRii [2020-05-15 13:09:45 +0000 UTC]

Can you make one for English Pmx please ;;????

👍: 0 ⏩: 1

MeiMemi In reply to RiaRiiRii [2020-05-15 16:10:54 +0000 UTC]

it should be the same shortcuts but have thought of doing a video

👍: 0 ⏩: 0

Petardo238 [2018-11-07 14:17:54 +0000 UTC]

I would add a further and indispensable operation: cancel the useless vertex.
1- on Pmx Editor -> Edit -> Vertex -> Select non-reference face(s);
2- on PmxView  -> Edit -> Vertex -> Delete vertex (or directly CTRL+Canc.).

It happened to me to work with models that had double vertex compared to those actually used; I let you imagine how unnecessarily large the file was  
= ^ ☐ ^ =

👍: 0 ⏩: 1

MeiMemi In reply to Petardo238 [2018-11-07 14:18:48 +0000 UTC]

thanks will try it out

👍: 0 ⏩: 0

Hells-Maid [2018-01-13 01:03:01 +0000 UTC]

so this is helpful and all but god am i lost af. i understand most of it its at bones that you lose me i have no idea what to delete and what not to delete. @.@

👍: 0 ⏩: 1

MeiMemi In reply to Hells-Maid [2018-01-14 10:53:29 +0000 UTC]

often a lot leave the tail bones which can make the size bigger, just look for bones flying around or click on them to check nothing is paired with it, I often ends up removing the arm rotation bones and add them later if there's too many tail bones there

👍: 0 ⏩: 1

Hells-Maid In reply to MeiMemi [2018-01-14 18:41:14 +0000 UTC]

okay so they cant be paired with anything that makes a little more sense..i did think this was very helpful i was just so lost when it came to the bones, im still learning the >make the model look nice oh then > make the model work. part

👍: 0 ⏩: 1

MeiMemi In reply to Hells-Maid [2018-01-15 20:58:22 +0000 UTC]

I have just found out it's better deleting them unless there's weighting in them like some makers uses like torahaze

👍: 0 ⏩: 0

xxTakaiKouhaixx [2015-11-12 17:16:58 +0000 UTC]

IM CAUGHT IN FEELS THANKS LOTS !!!!!!!!!!!!! <3

👍: 0 ⏩: 1

MeiMemi In reply to xxTakaiKouhaixx [2015-11-12 17:48:11 +0000 UTC]

x3 are just happy to help

👍: 0 ⏩: 0

melissammeli [2015-08-21 23:06:42 +0000 UTC]

This tutorial help me a lot thank you so much!!!

👍: 0 ⏩: 1

MeiMemi In reply to melissammeli [2015-08-22 14:04:47 +0000 UTC]

glad to help x3

👍: 0 ⏩: 1

melissammeli In reply to MeiMemi [2015-08-22 15:18:26 +0000 UTC]

^^

👍: 0 ⏩: 0

PasleyAnneMarie [2015-08-13 21:07:59 +0000 UTC]

She's really pretty 

Nice job

👍: 0 ⏩: 0

CrossSCV [2015-07-27 19:28:24 +0000 UTC]

I was about to do this. But you beat me to it and did it better than I could of.

👍: 0 ⏩: 1

MeiMemi In reply to CrossSCV [2015-07-27 20:59:30 +0000 UTC]

have thought of it for a while but just kept finding new ways ovo

👍: 0 ⏩: 1

CrossSCV In reply to MeiMemi [2015-07-27 21:05:14 +0000 UTC]

You pretty much covered everything I was going to do.

👍: 0 ⏩: 1

MeiMemi In reply to CrossSCV [2015-07-27 21:06:34 +0000 UTC]

happy to know i wasnt the only that have thought of it ovo

👍: 0 ⏩: 1

CrossSCV In reply to MeiMemi [2015-07-27 21:41:56 +0000 UTC]

Well its a very useful tip, especially if you do other things on your computer like me.

👍: 0 ⏩: 1

MeiMemi In reply to CrossSCV [2015-07-28 11:34:36 +0000 UTC]

yup i have my pc on jp to be sure no weird folders and uses hola to acsess jp sites :3

👍: 0 ⏩: 1

CrossSCV In reply to MeiMemi [2015-07-28 17:17:23 +0000 UTC]

me too

👍: 0 ⏩: 0

Ivana010903 [2015-07-27 15:54:48 +0000 UTC]

thank you very much for this tutorial, you really helped me out!

👍: 0 ⏩: 1

MeiMemi In reply to Ivana010903 [2015-07-27 16:20:05 +0000 UTC]

glad to help x3

👍: 0 ⏩: 0

HarumiTei [2015-07-27 11:56:12 +0000 UTC]

This is very helpful ^^
Thank you very much for the tutorial~
I have a question
How do we know which physics is unneeded?

👍: 0 ⏩: 1

MeiMemi In reply to HarumiTei [2015-07-27 12:01:36 +0000 UTC]

like in this they were just in the middle, if you have a set of two on each arm, a head, a neck, ypper and upper2, under and two on each leg you shounldt need more :3 

👍: 0 ⏩: 1

HarumiTei In reply to MeiMemi [2015-07-27 12:06:04 +0000 UTC]

Hmm, I see
Thank you very much ^^
Now my edits won't load slow~

👍: 0 ⏩: 1

MeiMemi In reply to HarumiTei [2015-07-27 12:07:29 +0000 UTC]

x3 just happy to help

👍: 0 ⏩: 1

HarumiTei In reply to MeiMemi [2015-07-27 12:09:04 +0000 UTC]

I have a question about physics, but it's unrelated to cleaning the model
Mind if I ask that?

👍: 0 ⏩: 1

MeiMemi In reply to HarumiTei [2015-07-27 12:11:17 +0000 UTC]

ofcourse i'll try to answer as good as i can ovo

👍: 0 ⏩: 1

HarumiTei In reply to MeiMemi [2015-07-27 12:16:01 +0000 UTC]

Thank you very much~

sta.sh/023aw7usg3nv

If you look at the left side of her chest, you can see that some skin doesn't move
I thought it was a rigging problem, but then I checked the rigging, and it was fine
Then, I tried turning off the physics, and there's no problem
What is the cause of this? And how can I fix it?

👍: 0 ⏩: 1

MeiMemi In reply to HarumiTei [2015-07-27 12:20:08 +0000 UTC]

the physical is probraly either not connected to any bones or to the wrong bone

👍: 0 ⏩: 1

HarumiTei In reply to MeiMemi [2015-07-27 12:20:55 +0000 UTC]

To the wrong bone?
Is it easy to fix it?

👍: 0 ⏩: 1

MeiMemi In reply to HarumiTei [2015-07-27 12:24:53 +0000 UTC]

its easy to fix, find the physical and up in the right corner it says which bones it's set to, if it's just - like you see in the tutorial and you know its needed click on the - and find the right bone :3 be sure to check the joint have the right a (part of body to stick to) and b (the physical)

👍: 0 ⏩: 1

HarumiTei In reply to MeiMemi [2015-07-27 12:34:19 +0000 UTC]

Hmmm, I see
Thanks ^^

👍: 0 ⏩: 1

MeiMemi In reply to HarumiTei [2015-07-27 12:35:56 +0000 UTC]

x3

👍: 0 ⏩: 0

itsukineharu24 [2015-07-27 11:28:51 +0000 UTC]

Thanks for the tutorial

👍: 0 ⏩: 1

MeiMemi In reply to itsukineharu24 [2015-07-27 11:34:11 +0000 UTC]

your welcome i hope it was easy to understand :3

👍: 0 ⏩: 0