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MetaKnightmareGirl — Skullboy Character Sheet 1

Published: 2008-06-28 00:54:22 +0000 UTC; Views: 1935; Favourites: 49; Downloads: 49
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Description Skullboy Character Sheet 1

Yes, one of my many characters I created out of sheer boredom. Skullboy has been around for months. If I remember correctly, I didn't even name him, and I wasn't going to keep drawing him, but I got an extremely positive response from ...who named him and everything. I've drawn tons of characters for this...'universe'. But I love Skullboy.

Expect more like this.

Anyways, just a bunch of random stances in the top row. The bottom row is a slashing action using his weapon. Which is a bone, obviously.

But, um, yeah.

***
Time: sketch- 10 minutes/digital- 5 hours
Materials: Photoshop CS2

Skullboy (c)
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Comments: 35

skylerskinner [2009-06-30 06:47:24 +0000 UTC]

did you draw this in flash?

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MetaKnightmareGirl In reply to skylerskinner [2009-07-08 21:05:02 +0000 UTC]

Drew it on paper, then vectored it in photoshop and colored it!

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skylerskinner In reply to MetaKnightmareGirl [2009-07-09 01:58:34 +0000 UTC]

cool, i like it

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memfox00 [2009-05-20 14:04:52 +0000 UTC]

KYAAAAAAAAAAAAAA!! So Freaking KEWT!!

Okay, now that I am rather done being annoying, The character is really really really cute. I love the design - simple, but impossible to imitate.

Luv ur artwork!

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MetaKnightmareGirl In reply to memfox00 [2009-05-21 23:58:46 +0000 UTC]

Thanks! That means a lot to me, actually. You brightened my day with that.

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memfox00 In reply to MetaKnightmareGirl [2009-05-28 16:23:34 +0000 UTC]

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SuperKusoKao [2009-04-05 04:52:08 +0000 UTC]

lol he reminds me of the kid from Dad 'N Me on Newgrounds.

This guy: [link]

👍: 0 ⏩: 1

MetaKnightmareGirl In reply to SuperKusoKao [2009-04-05 04:54:48 +0000 UTC]

OH MY GOD you would not believe how many people pointed that out. I actually never saw this character until after I drew mine.

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SuperKusoKao In reply to MetaKnightmareGirl [2009-04-05 05:00:59 +0000 UTC]

lol

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knitetgantt [2009-02-05 05:31:02 +0000 UTC]

It's really neat that you've got a project going on with someone like Chevy (he's very good with Game Maker, and such a darn nice person at the same time).
My partner has become too busy to even start helping with any of the projects we had planned, so I've stopped designing for those plans.
Keep up the great work!

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cristalreza [2009-02-05 00:40:06 +0000 UTC]

love the character, simply and perfect

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Masna0 [2009-02-04 03:13:53 +0000 UTC]

You're so indie you draw Skullboy fanart!

Oh, wait... that's awesome.

*instant fav*

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MetaKnightmareGirl In reply to Masna0 [2009-02-04 11:38:54 +0000 UTC]

Oh my god I literally lol'd.

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Masna0 In reply to MetaKnightmareGirl [2009-02-04 20:41:10 +0000 UTC]

Hah!

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crainamatic [2008-12-30 02:14:51 +0000 UTC]

why does that remind me of this game [link]

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MetaKnightmareGirl In reply to crainamatic [2008-12-31 23:41:57 +0000 UTC]

Uh, because I am the artist for The Proper Undead, and that is Skullboy.

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crainamatic In reply to MetaKnightmareGirl [2009-01-01 00:43:37 +0000 UTC]

Makes sense- good game though

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Squirrelsquid [2008-12-04 21:27:27 +0000 UTC]

very much awesomesauce! hope to play it some day!

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MetaKnightmareGirl In reply to Squirrelsquid [2008-12-05 03:28:33 +0000 UTC]

Yeah, but for now there has been no progress since Chevy is gone.

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CleaveTheWhatHaveYou [2008-12-03 00:11:12 +0000 UTC]

I think you ought to continue exploring this lil guy, he's pretty cool. Also a neat design, I like how you did the body.

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MetaKnightmareGirl In reply to CleaveTheWhatHaveYou [2008-12-03 00:23:18 +0000 UTC]

Oh, I definately am continuing with him. ~ChevyRay and ~ThaBattlerager are my partners, we've started our own little indie game company called The Proper Undead. Skullboy: The Granford Academy Guardian is in production right now.

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CleaveTheWhatHaveYou In reply to MetaKnightmareGirl [2008-12-03 00:27:21 +0000 UTC]

HOLY CRUD WOWS

But now I have like a million questions about it :U

How far is it coming along?

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MetaKnightmareGirl In reply to CleaveTheWhatHaveYou [2008-12-03 01:12:21 +0000 UTC]

That's fine, I'll answer what I can. Well, Chevy coded the engine and all, but the last update he has made was that he is revamping the graphics and everything. Ever go to TIGSource? ([link] ) There is a thread about it on there, we've designed pretty much everything, Battlerager has done quite a bit of awesome music. Chevy moved awhile back and we haven't heard from him since, so we really haven't gotten anything done.

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CleaveTheWhatHaveYou In reply to MetaKnightmareGirl [2008-12-03 03:17:12 +0000 UTC]

Yesh, I kinda looked at the post a few hours back (along with more of your concept art). And I can see you guys were really getting started, it looks pretty good... I'd like to see you continue but I'm sorry if you haven't heard from Chevy since. Hopefully he's doing fine. Making a single game, even on a small scope, can be very challenging and time consuming.

Well, if you guys can ever continue, I'd love to hear about it, and I would definitely play it. :3

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MetaKnightmareGirl In reply to CleaveTheWhatHaveYou [2008-12-03 11:31:51 +0000 UTC]

Well we did release Skullpogo. Did you see that on there?

But Skullboy is a much bigger project than that and it will take MUCH more time. And since Chevy's been gone for a long time (over a month I think!) I really haven't gotten anything done.

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CleaveTheWhatHaveYou In reply to MetaKnightmareGirl [2008-12-04 23:54:31 +0000 UTC]

Heh, sorry to respond after such a long time, but I finally took the time to check Skullpogo out. I love it! You guys did a really good job on it! :3

It's so incredibly fluid and polished, it's a lot better than most Flash games I've ever seen. And lot better than anything I could do ;_;

I really think if you continued working on Skullboy you all could make a popular game, judging from this smaller project.

How did Chevy program most of it? And is there any way to contact him?

👍: 0 ⏩: 1

MetaKnightmareGirl In reply to CleaveTheWhatHaveYou [2008-12-05 03:32:13 +0000 UTC]

I'm very glad you like it! Chevy and Marius are the best partners in the world, and they are so much fun to work with.

We will continue Skullboy once Chevy gets internet again. We haven't heard from him.

Honestly I don't know how he programmed it. O_O;; Um...there is a way to contact him, yes. Believe me, he is like, THE friendliest guy ever. And he is a very good partner, very good to work with. But like I said, haven't spoken to him in a month. I can give you his e-mail and AIM and such, and his Yahoo. I think he's got MSN as well.

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CleaveTheWhatHaveYou In reply to MetaKnightmareGirl [2008-12-05 04:59:44 +0000 UTC]

Ah, I think e-mail would be the best way to go. It's very trusting of you, so I'll be as respectful as I can. ^-^

Thank you very much for all of your help.

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ako-lang [2008-11-05 01:11:34 +0000 UTC]

they're really cute.

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Gothic-Plushie [2008-07-30 08:44:33 +0000 UTC]

I love this the most out of your gallery. I guess its the shadeing that does it for me, you might want to teach me how you do it sometime, keep this up its a sure sign your on your way to the top of the vidja game world.

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Calicoe [2008-07-08 19:29:29 +0000 UTC]

I like them (: !

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Curlyro [2008-06-29 17:27:14 +0000 UTC]

AWESOME. Nothing short of it! Expressive eyes, giant heat, squishy body... I just love looking at him! MOAR.

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alexyoshida [2008-06-28 01:50:40 +0000 UTC]

OMG I LOVE THIS CHARACTER. O_O
He's ADORABLE.

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DarkSoul520 [2008-06-28 01:17:59 +0000 UTC]

The awesomeness of this art is hard to take in all at once.

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MetaKnightmareGirl In reply to DarkSoul520 [2008-06-28 01:24:31 +0000 UTC]

You really think so? I'm so fucking proud of this.

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