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Metroid-Tamer — LoH NPC: Dawna

Published: 2014-06-28 07:24:03 +0000 UTC; Views: 1155; Favourites: 21; Downloads: 0
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Description

Dawna's been rehashed to be the twili queen in LoH. I had a royal design off hand to use which saved me some effort in the long run. She's had a few visual changes in her runes and patterns, but they're very slight. In any case, this version of her is not in any way connected to her original version.

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Name
: Dawna (dawn-uh)
Age: 38
Gender: Female
Race: Twili
Height: 6'11"
Allegiance: Evil
Birthplace: Twilight Realm
Residence: Palace of Twilight
Occupation: Queen
Goal: To maintain order among the twili.
Personality: Strong-Willed, Cautious, Responsible, Patient, Naive
Other: Not hateful of the light realm (Hyrule), but not fond of it given her peoples' history. Cares about her people. Tends to be overly cautious and slow to act at times. Somewhat naive due to being a relatively new Queen. Doesn't like being shown disrespect. Firmly believes that Verae and Scevola are indeed Gods and wouldn't act against them.

Abilities:
- Shadow Magic Mastery
- Teleportation
- Levitation
- Hair Morphing*
- Shadow State**
- Telekinesis

* = Her hair can be infused with magic to be used as a third arm and hand. If her ponytail is split she can form two. Using this trick allows her to lift people and items that she can't normally. Magic can be channeled into the formed arm(s) to shock or burn whatever is in her grasp.

** = She's powerful enough to make herself tangible as a shadow. While she can physically interact with things and people in this state, she has no sense of touch and cannot physically feel her surroundings (IE: touch and temperature).

Weaknesses:
- Natural Light
- Light Arrows
- Physical Force/Trauma
- Hand to Hand Combat (Untrained)
- Weapon Based Combat (Not Trained, but can improvise if need be)

Inventory:
- Fused Shadow (Has only one of the four pieces)

History:
     Dawna was born into a noble family that served the King. She was raised by her parents to do the same thing and did have some light expectations put upon her. She was much like any of the other nobles and was taught accordingly. Dawna didn't have the easiest time of it and was prone to messing up like anyone else. She did her best to correct herself where possible, however, feeling she owed that at the least. Despite how she was raised and taught, Dawna did manage to keep her mind level and active as well as show considerable prowess with magic. She was a capable twili even if she had a long ways to go.

     As an adult she was selected as a candidate for the throne. Through years of process and elimination, the king chose Dawna to succeed him when he decided to pass on the crown. With health issues coming up from his old age, he wasn't suited to keep his title. He was good enough to remain as an advisor to Dawna when she became the next royal and became Queen. Dawna was unsure of how to feel about the whole thing, but she honored the decision. All the new responsibilities ate at her and she was unsure of being able to handle wearing the crown. While Dawna wasn't the best at first, she had the counsel of the old King and managed to start correcting her errors.

     Dawna is still a bit naive, but she does her best and keeps her people in mind. The twili queen also works very closely with Scevola and Verae, taking their advice and such as important. Like all royals before her, Dawna's not aware that the two Gods manipulate her or other royals. She's firmly under their influence and trusts their judgment as much as the old King's. Dawna will do whatever it takes to make sure her people are safe, though there's never really been a threat in the Twilight Realm either with the path between worlds closed.

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Dawna (C) Me
Art done by TwilitTrikey and used with permission.
Base used for back view by Dnya
Legend of Zelda, render used and all related (C) Nintendo
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