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Mools β€” My gallery

Published: 2004-10-21 08:43:19 +0000 UTC; Views: 487; Favourites: 2; Downloads: 105
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Description This is a test render I did for my gallery. MR with Max.

Eventually I'll have a whole series of shots for to form an online gallery. But for now it can go here. Oh and there's no real roof, that's why there's so much light...added to that, it's in the middle of a salt lake.

There's an external test picture of it in my scraps sections.
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Comments: 9

babacom [2004-12-11 06:06:50 +0000 UTC]

Good Work Mools. Is this the thing you were refering to re: Myst? I really like how the walls are suspended. Bet you could even add some cool lighting action with all of those cool connectors. I like the floor, but might it be too distracting - espeially if you are show casing art? Looks like a sand dollar down there. What about just sand? What if the whole thing was a glass platform on top of sand. I sometimes think about what indoor sand dunes and indirect lighting might be able to achieve besides sand in one's shoes....Ramble Ramble

Good stuff. Like the outside as well. When are you going to build it?

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Mools In reply to babacom [2004-12-11 12:01:52 +0000 UTC]

The moment I can find some contractors to work in the middle of a salt lake I'll start building!

Yeah, Myst and Riven etc, they are those games where in order to travel around the environment, you press on the picture where you want to go next - then a new picture comes up as if you moved in that direction a little way - in my case - in front of the next panel. I've deliberately rendered out each view to include a number of panels. Further to that, I've located the panels in such a way that you will eventually see all of them (back and front), as long as you keep looking at the next one.

The thing in the floor is actually a big fossilised shell (forgot the name of them) and cut in half to reveal all the mineral deposits, then glass on top. I agree it’s bit distracting, but I think I’m going to keep it there just the same, the amount of effort that went into that thing!

They’ve started to do that sort of thing around here quite a bit lately. There area couple of trendy spots in town where they’ve uncovered interesting archaeological type digs, below floor level, during the renovation of the building. So then they just wack a big bit of glass above the whole thing where the floor is to be, so everybody can peer down to see the building that is there from a couple of hundred years earlier. Some nice lighting and it looks great! Sand dunes would work well like that too.

I better get back to it...working on it right now.

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eccentro [2004-12-06 23:02:19 +0000 UTC]

Niiiiice!!! I was about to comment on this photograph when i realized it was a digital render...wow...and nice aesthetic design...

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karpourighn [2004-10-22 06:52:23 +0000 UTC]

nice rendering job! looks prety sweet

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lezlan [2004-10-22 03:47:12 +0000 UTC]

looks awsome keep it up!

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tarzanrinku [2004-10-21 22:02:59 +0000 UTC]

i am thinking that if this is the middle of the work what will the final render. great work man i really like it

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Mools In reply to tarzanrinku [2004-10-22 08:46:58 +0000 UTC]

Oooh, to be honest, I probably won't change the rendering too much from here. I'm fairly happy with it as it is. But what I will do is more renders moving all around the gallery.

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notrightyet [2004-10-21 18:44:56 +0000 UTC]

is this just something that you made up or based off of an actual place?

regardless - it looks amazing, i can't believe you don't have more views/comments/favs

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Mools In reply to notrightyet [2004-10-22 08:30:26 +0000 UTC]

Thanks!

It's somewhere I made up, all my own design. I'll put up a proper exterior later, so you can see more of the details.

Oh and thanks for the Fav - it's my first!!

~m

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