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Mountain-Ash — Corridor: Concept Art - Enemies: Curse

Published: 2012-10-24 21:44:36 +0000 UTC; Views: 3432; Favourites: 25; Downloads: 0
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Description What if the world inside my head was a fully-playable video game? With storylines, weapons, loot, outfits, armour, and yes, you guessed it, characters.

This is Project: Corridor.

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(Mini Boss)

The Curse is a singular mysterious and deadly foe. It holds no clear allegiance to either Fear or Fear's Death, instead seeming to switch back and forth and constantly alter the state of play between the two governing bodies.

However, by exploiting such disloyalty the Curse’s form is now riddled with deformities and it is almost always in some kind of dull pain, forever torn between those it serves and betrays. Because of this, its once intelligent mind has been tainted with a sadistic kind of insanity, making it the most dangerous Draer to encounter.

Its appearance is twisted – whilst it possesses a human skeletal structure similar to that of Fear's Death, the Curse is also burdened with the warped bones of a ram, including the jaw and heavy horns which keep it weighed down and in a constant state of discomfort.

The Curse possesses no lower limbs, instead slithering around on a smoking tail of shadow, tar and black flesh. Its attacks rely heavily on stealth and surprise, but when it decides to attack in the open, watch out. It too can dissipate, move fast and create illusions like other Draer, but due to its deformities it occasionally makes mistakes or stumbles, giving you the momentary upper hand.

The most unnerving thing about the Curse is that it sometimes talks in an eerie, disembodied dual voice that sounds like both Fear's Death and Fear talking at the same time.

What it says makes little sense, and the Curse's words are more akin to the ramblings of a madman, although on occasion it seems to talk of a third ‘master’, who remains nameless. If listened to long enough, the Curse will reveal more of this third master to whom it also switches allegiance, blaming ‘them’ for the excess tar (*) that constantly bleeds from its core and hinders its progress...

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This is a personal project, and as such is not for any 'official' game of any kind. All concepts, ideas, artwork, characters and storylines belong to me, ~Mountain-Ash .
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Comments: 1

Midnight--alchemist [2012-10-26 17:47:47 +0000 UTC]

I love the misty shadowy effect. ^_^

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