Comments: 29
Velichor99 [2016-03-25 15:42:27 +0000 UTC]
This is really awesome! One of my favorite parts of the game. Nice job with all of the colors and perspective and everything!
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Mr-Corr In reply to Velichor99 [2016-06-10 14:46:15 +0000 UTC]
Well thank you, been a while since I made that. So much so it looks in need of a lot of improvement. Hopefully I can find the time and get back into art again and hopefully do the idea more justice.
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Varia31 [2015-01-29 20:21:03 +0000 UTC]
Amazing recreation! This was such an awesome fight.
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yamiryuuzero [2013-03-12 23:30:03 +0000 UTC]
The cannon on the right arm is for Wii version. The cannon on the left is for GC. The Legend of Metroid: Corruption Princess!
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Screwmon [2012-08-11 20:02:30 +0000 UTC]
Wow, this design was spectacular! You portrayed one of the coolest moments of the game. For that alone, is too many. But you used a very special angle, really cool! It was great!
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Mr-Corr In reply to Screwmon [2012-08-11 22:22:57 +0000 UTC]
Thanks, gonna redo it one day.
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Screwmon In reply to Mr-Corr [2012-08-12 17:01:32 +0000 UTC]
Oh, impressive!
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Mr-Corr In reply to GlacierFusion [2010-01-10 23:53:14 +0000 UTC]
Thanks, and yeah that makes sense the way you described it.
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tAll3Shyguy [2009-11-21 17:46:39 +0000 UTC]
you perfected this scene
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Samochan [2009-11-14 21:52:36 +0000 UTC]
Awesome scene and it's very well done... but it's also extrmely busy. I cannot focus onto either Samus or Ridley when it all blends together. :/ It's too busy and there's no distinction between Samus, Ridley and the background which would make a difference between a good and amazing picture.
If you were to say, darken the background so much that both Samus and Ridley pop out nicely, or use another type of contrast such as less colors or blur and sharpen, it would enhance the image feel. :3 Samus I kinda good as she is, but Ridley especially is really hard to distinguish from the bg.
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Samochan In reply to Mr-Corr [2009-11-15 18:44:21 +0000 UTC]
Heh, I can imagine it would take way too much time. I understand, I wouldn't either. ;D
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Mr-Corr In reply to Idusces [2009-11-09 19:33:49 +0000 UTC]
thanks
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DesertLynx83 [2009-11-08 23:12:20 +0000 UTC]
Wow, awesome!
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burkeonthesly [2009-11-08 22:21:23 +0000 UTC]
You've actually stumbled upon one way some artists like to self-critique, the "horizontal-flip test." Flipping an image horizontally can often make it just different enough that the artist doesn't recognize it as their own work, and is able to notice flaws that fondness and familiarity tend to gloss over.
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Mr-Corr In reply to burkeonthesly [2009-11-08 22:43:12 +0000 UTC]
Yeah I was up last night, this morning whatever, watching youtube and happened upon that flip test. It kind of annoyed me but now I know and thanks for reinforcing it. Though I'm still confused somewhat how it works. Do you just flip it and fix what is wrong?
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burkeonthesly In reply to Mr-Corr [2009-11-10 21:55:30 +0000 UTC]
If you want, you certainly can. The way it works is, in the course of making the piece, your mind gets used to seeing it a certain way, and tends to gloss over little bits here and there. It's sort of like the way people reading a familiar passage tend not to notice if one word has been changed. When you flip it, the image is unfamiliar enough that your mind can't just skim over it, but has to actually work at seeing it again. And then, yes, if you're so inclined, you fix whatever seems wrong.
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Mr-Corr In reply to burkeonthesly [2009-11-11 00:13:06 +0000 UTC]
Thanks for the tip and to bad I didn't learn that sooner, imagine my nerdyness about the cannon being on the wrong side.
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burkeonthesly In reply to Mr-Corr [2009-11-11 13:14:49 +0000 UTC]
It happens to the best of us.
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Mr-Corr In reply to p1et [2009-11-08 21:33:57 +0000 UTC]
Yeah the background, which you don't really see much of, was the hardest part. I suck at backgrounds.
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