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Mr-Marcus-81 — Overkill 4

#agent #android #androidgirl #cyborg #cyborggirl #cyborgwoman #enforcer #female #femalemuscle #german #gynoid #kgb #machine #machinegirl #mecha #overkill #robot #robotgirl #robotwoman #soldier #warrior #femaletransformation #femalecyborg #androidwoman
Published: 2018-06-27 04:13:10 +0000 UTC; Views: 4251; Favourites: 40; Downloads: 79
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Description

Overkill is an old character of mine that I first created several years ago on one of the old Smackdown Vs. Raw WWE wrestling games for PS2.  Her real name is Suprema Maddrox (what a name!) and she was supposed to be a German KGB agent before she was transformed into a cyborg.  She failed to complete a key mission and instead of facing her superiors, she chose to flee Germany. 


She stole a plane and took off for North America. She nearly made it to the shore before she was shot down by KGB fighter jet.  Suprema's severely maimed body washed up along the shore of a remote island that happened to belong to Cybercom.  Barely clinging to life, Suprema was wisked away to the head laboratory where Scarlette Tamzarian, who had scanned Suprema's dossier before hand, and quickly had decided that she wanted to spare Suprema's life due to her impressive resume.  Scarlette subjected her to extensive cybernetic transformation surgery to specifically become one Scarlette's personal enforcer and muscle. 


Due to her injuries about 85% of Suprema's body was replaced with machinery and bio-synthetic parts and implants.  Scarlette had built an impressive cybernetic body for Suprema fitted to the tee with all sorts of hidden weaponry and defense, hence the code name "Overkill".  Forever loyal and grateful to Scarlette for giving her new life, she proudly does Scarlette's bidding with no questions asked.


I've been having trouble with static with some of my newer renders for some reason.  With all of my research, supposedly it's an issue with lack of proper lighting.  I think it's that, plus the fact that I need a much better video card as well as more RAM to produce higher quality renders.  I'll get there one of these days soon!

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