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MShadowy — Moe Charybdis Sketch by-nc-sa

Published: 2014-04-12 01:36:01 +0000 UTC; Views: 1071; Favourites: 17; Downloads: 18
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Description Uh... yeah.  Just what it says, a sketch for a Moe Anthropomorphism of a ship from my Shadowyards Heavy Industries mod for Starsector, the Charybdis Strike Carrier.
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Comments: 5

Art-by-Eos [2014-04-12 04:50:26 +0000 UTC]

I've not played this game before, but I like the concept of you have going here of anthropomorphizing your ship!

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MShadowy In reply to Art-by-Eos [2014-04-12 05:39:03 +0000 UTC]

Took a bit of fiddling to get the design to work right, so many thanks!

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TheOctopusMan [2014-04-12 04:12:18 +0000 UTC]

I looked up starsector and it sounds alot like Eve Online. No offense, the game and story sounds awesome but, I didn't read to much of it and was wondering if its light on all the numbers?

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MShadowy In reply to TheOctopusMan [2014-04-12 04:47:35 +0000 UTC]

While Starsector isn't exactly light on the numbers, it and eVe are really not much at all alike aside from being in the same general category of sci-fi spaceship sandbox games.

I'm not entirely sure how to describe it succinctly, particulalry since it's still in Alpha and as such is in the process of receiving additional gameplay elements.  It has a strong core tactical gameplay with how fleet battles play out, with a large amount of variation even in the vanilla campaign emerging from a good variety of ships and weapons.  However at the moment that campaign is still fairly barebones.

Also, it has a pretty steep learning curve, and until you've got your head wrapped around how to manage your ship and escorting vessels, as well dealing with how the campaign and combat are hooked together you'll likely have have your ass handed to you quite a lot.

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TheOctopusMan In reply to MShadowy [2014-04-12 05:06:47 +0000 UTC]

I'm not very good with games like that but, it sounds fun. Really dig your sexy/pouty shipgirl.

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