Comments: 13
archproart [2013-10-31 20:25:04 +0000 UTC]
sooooooo amazing...thanks for sharing....
archproart.com
👍: 0 ⏩: 0
seltaya [2008-12-17 09:16:28 +0000 UTC]
You can also try lowering the filter radius.
👍: 0 ⏩: 1
seltaya In reply to mynameisblood [2008-12-17 17:52:03 +0000 UTC]
rofl You could try playing with the blur settings some too. Oversample doesn't really help much.
👍: 0 ⏩: 1
mynameisblood In reply to seltaya [2008-12-21 02:47:32 +0000 UTC]
I've taken your advice and lowered the oversample and you know what? There is no negligible difference in quality. But I've discovered there is also no difference in render time. That is weird since 2x oversample requires 4x memory and 3x oversample requires 9x. My head is going to assplode! AHHHHHHHHHHHHH!!!!!!
👍: 0 ⏩: 1
seltaya In reply to mynameisblood [2008-12-21 05:28:37 +0000 UTC]
Yup, oversample is a pain, and a ram hog. No head asplode! I just polished this laptop!!!!
👍: 0 ⏩: 0
dazza1008 [2008-12-17 08:40:14 +0000 UTC]
=.= The grain's still there? Don't worry, I'll forgive you!
👍: 0 ⏩: 0
mbaldelli [2008-12-17 04:59:36 +0000 UTC]
Which scripts/code were you using to create this? Looks like a variation of Julian 3D and Millefiori Maker.
👍: 0 ⏩: 1
mynameisblood In reply to mbaldelli [2008-12-17 06:24:58 +0000 UTC]
No codes, no scripts. Just something I made from scratch:
T1
variations: linear3D 0.25
transform: weight .27133
T2
variations: ztranslate 5.151
transform: weight 0.33333
T3
variations: Julia3D 4.026
Variables: julia_3D power -5
transform: weight 0.33333
triangle: x=0.111765, -0.103725 y=-0.036462, 0.194552, 0=-0.111487,-0.0287
T4
variations: radial blur 2.56
transform: weight = .103
triangle: X=1.52826, 2.43217 Y=-1.64114, 0.453706, O=0.932791, -0.141762
Pitch: 74.8
Perspective: 0.0444
Scale: 5.59
Rendering: Brightness 71.5
Camera: x position 0.317317555514537 y position -9.88853079990822
That's the gist of it, color/gradient tweaks extra.
👍: 0 ⏩: 1