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NavyBr0wnie β€” Timberjack

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Published: 2015-03-12 17:13:36 +0000 UTC; Views: 3151; Favourites: 40; Downloads: 0
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Description "Sometimes legends... are more than just an old mares tale..."
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OOOOO AO... hum va rah... blah blah AO is a head ache to learn.

Wellp, time for a story right?

Well to start off, it all started when made a poll about what he could work on next model wise. and I was like "Make a timber jack model", but then i was like... what would that look like if I had to make it mashed potatoes like and then well this came out..

and then about 2 hours of reworking the lights, and camera angles, and AO

Thanks to and , I was able to get through it a lot better than had I of done it by myself. So my eternal thanks goes out to them.

That being said, this will probably be the first, and last good image you'll see me make.
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Models Featured:
Β Pony Overhaul: Females Release
/ Β Timberwolf [DL]
Related content
Comments: 43

Jordan-da-Lego-Brony [2015-10-24 20:08:05 +0000 UTC]

Could you please teach me how to do that? I'm thinking about doing a dramatic reading of "Flutterbat vs. Timberjack" and I want to use SFM to make some images for it.

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NavyBr0wnie In reply to Jordan-da-Lego-Brony [2015-10-25 15:06:01 +0000 UTC]

A lot of it comes from experimenting, and knowing how the models work, and essentially just breaking them. There's a few other skills you'd need to know and master things like Scale mods, parent to sibling bone translation, and so on.

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Jordan-da-Lego-Brony In reply to NavyBr0wnie [2015-10-25 15:34:34 +0000 UTC]

Well, I tried to add scale to the timberwolf, but it didn't work.

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NavyBr0wnie In reply to Jordan-da-Lego-Brony [2015-10-25 18:23:56 +0000 UTC]

Kinda have to be a bit more creative than that XD

This particular image took use of 3 Timber wolf models and 2 Aj models. Really don't wanna get long winded but it's the only way to properly explain this. For this image I started off by first taking an Aj model and shrinking her Left Leg 2 and Right leg 2 bones all the way down, then I shrunk her Head down all the way as well. After this i spawned 3 timber wolf models, and set them aside(outside of the cameras view).

I took one and grabbed it's Left and right shoulder bones(since they parent the forearms and such), at this point I scaled them down to about Aj's size(which case the bones to spread apart), Locking the shoulders with Aj's I aligned em so it'd look like they were fuzed, and not simply just placed on her. From there I took the Timber wolf Fore arms and did the same thing.

After this I took the Timber wolf head(of the same one that lost it's arms), scaled it smaller than Aj's(using the second Aj model) and pit it roughly where her head should be(to make the "antennae", I grabbed the second Timber wolf, and selected it's pelvis, i then spun it 180 degrees on it's blue axis(I think it's X but I cant remember right now), which i then placed it under neath Aj's chest(the Aj you're working on), I then scaled it so that the Timber wolfs chest protrusion came out just enough to where it was visible, but felt natural and uh... not in her way.

After this I took it's arms, legs and thighs and moved them out of the way.

Finally I took the third Timber wolf, and moved various parts of him over AJ to add some "Detail bits" like the tail, and spiny bits. Finishing it off, I took the Second Aj model, shrunk everything but her neck and head down, and place it over the other Aj's neck(Since she has no head), aligning it so it adds and extension to Aj's neck and trying to not leave a crease(Adjust the timber wolf head as necessary). Add in some basic light magic and what not and you should at the very least... have a somewhat presentable thingamadoohikie.

That's about as simple as I can say it without actually showing you what and how to do it.

You can download >This< Β to how I built the scene, Long as you have the "Forest DIM" Map from the workshop, "Timberwolf" model and poninnahkas ponies, you should be good.

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Jordan-da-Lego-Brony In reply to NavyBr0wnie [2015-10-26 03:23:57 +0000 UTC]

Β  Β 

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NavyBr0wnie In reply to Jordan-da-Lego-Brony [2015-10-26 03:40:03 +0000 UTC]

Like I had said, it's a bit much to try and explain through words, hence why I broke it up into parts, and sections.

Also why I sent that link as well.

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Jordan-da-Lego-Brony In reply to NavyBr0wnie [2015-10-26 13:33:06 +0000 UTC]

Thanks, but that's okay.Β 
I did something a little more simple.

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NavyBr0wnie In reply to Jordan-da-Lego-Brony [2015-10-26 14:48:11 +0000 UTC]

Whatever works for you.

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Jordan-da-Lego-Brony In reply to NavyBr0wnie [2015-10-26 15:59:41 +0000 UTC]

Thanks

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Blazefoxen [2015-06-27 15:49:04 +0000 UTC]

Is there a model for this?

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NavyBr0wnie In reply to Blazefoxen [2015-06-27 23:25:01 +0000 UTC]

No, Not yet unfortunately. This was all done using and breaking several models in SFM, However.

did say awhile back he was interested in making a model based off of this image. So if you want you can talk to him.

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Blazefoxen In reply to NavyBr0wnie [2015-06-29 01:40:21 +0000 UTC]

Thank you. Besides all that, nice pic.

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Fighterpilot555 [2015-03-13 19:22:42 +0000 UTC]

I wonder what could possibly happen that made her like that. Was it another "Twilight playing God" scenario?

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NavyBr0wnie In reply to Fighterpilot555 [2015-03-13 19:32:47 +0000 UTC]

I blame it on getting bit by a timberwolf.

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NightStrike-1300 [2015-03-13 05:22:57 +0000 UTC]

Now that looks awesome how did ya get those effects?

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NavyBr0wnie In reply to NightStrike-1300 [2015-03-13 05:26:18 +0000 UTC]

Which ones?

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NightStrike-1300 In reply to NavyBr0wnie [2015-03-13 10:10:13 +0000 UTC]

Those foggy blotches oh and the eyes.

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NavyBr0wnie In reply to NightStrike-1300 [2015-03-13 17:51:40 +0000 UTC]

The fog i did in GIMP, as a post edit, The eyes however was done by selecting skin 3 on VN aj and rolling them backwards so the pupils were hidden.

Everything elese was done by adding in 13 lights XD

πŸ‘: 0 ⏩: 1

NightStrike-1300 In reply to NavyBr0wnie [2015-03-13 18:13:44 +0000 UTC]

Go to hell with your 13 lights XD... although now, bonemerging a helmet is becoming a pain in the ass.Β  Β  Β 

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NavyBr0wnie In reply to NightStrike-1300 [2015-03-13 18:47:26 +0000 UTC]

Sounds fun, XD

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GMODROCKS [2015-03-12 22:25:07 +0000 UTC]

what else?
Timberdash?

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NavyBr0wnie In reply to GMODROCKS [2015-03-12 22:48:02 +0000 UTC]

Is entirely possible, not right now, but possible.

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GMODROCKS In reply to NavyBr0wnie [2015-03-12 23:01:47 +0000 UTC]

alright
btw great work

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NavyBr0wnie In reply to GMODROCKS [2015-03-13 04:20:30 +0000 UTC]



I'll probably try making a Timber dash tmw.

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GMODROCKS In reply to NavyBr0wnie [2015-03-13 04:21:57 +0000 UTC]

great

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NavyBr0wnie In reply to GMODROCKS [2015-03-13 04:34:45 +0000 UTC]

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Snowkitty24 [2015-03-12 20:45:26 +0000 UTC]

I'm spooked.

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NavyBr0wnie In reply to Snowkitty24 [2015-03-12 20:51:17 +0000 UTC]

How spooked?

reelspooked?
suprspooked?

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Snowkitty24 In reply to NavyBr0wnie [2015-03-12 22:18:07 +0000 UTC]

reelsuprspooked

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SpiritWolfOfIce [2015-03-12 20:32:33 +0000 UTC]

honestly if i could do that for my oc i wouldnt have to change my comic but nice job dreadΒ 

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NavyBr0wnie In reply to SpiritWolfOfIce [2015-03-12 20:42:07 +0000 UTC]

I'm sure you could find a way, if you really needed to.

This wasn't too hard, just need to know how to tear models apart and resize em.

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SpiritWolfOfIce In reply to NavyBr0wnie [2015-03-12 20:43:40 +0000 UTC]

oh huh didnt think about it that way thats one way of doing it though XD

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NavyBr0wnie In reply to SpiritWolfOfIce [2015-03-12 20:52:00 +0000 UTC]

Yea, I can't model, don't know how

So i have to be creative with ideas, and take more... physical steps in creating stuff XD

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DragonFighterMR [2015-03-12 19:13:14 +0000 UTC]

A new species of timberwolf has been found. Its called the timberjack.Β 

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NavyBr0wnie In reply to DragonFighterMR [2015-03-12 19:38:18 +0000 UTC]

Ha, I'd say more like "Timbermares"Β 

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DragonFighterMR In reply to NavyBr0wnie [2015-03-12 19:44:12 +0000 UTC]

XD

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Dracagon [2015-03-12 17:24:08 +0000 UTC]

Now we need BatShy Vs TimberJack!

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NavyBr0wnie In reply to Dracagon [2015-03-12 17:49:22 +0000 UTC]

Wellp, if i had an actual Timberkjack model, I'd totes be up for it XD

But I'm not really in the mood at the moment to recreate this again, took me forever to get here a good balance of Timber and Jack XD

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Dracagon In reply to NavyBr0wnie [2015-03-12 18:02:02 +0000 UTC]

Is anyone working on a TimberJack?

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NavyBr0wnie In reply to Dracagon [2015-03-12 18:27:56 +0000 UTC]

Uh, Maximo said something about it, Not entirely sure if he's gonna go through with it.

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Chrismilesprower [2015-03-12 17:13:54 +0000 UTC]

Cool.

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NavyBr0wnie In reply to Chrismilesprower [2015-03-12 17:38:40 +0000 UTC]

Thanks mate!

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Chrismilesprower In reply to NavyBr0wnie [2015-03-12 17:40:49 +0000 UTC]

You're welcome.

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