Comments: 22
Cores88 In reply to NitaoART [2019-01-06 21:52:04 +0000 UTC]
U welcome
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ProtoTEnterprise [2018-12-03 23:34:53 +0000 UTC]
Hi! I´m from
Ladies and gentlemen, we are here to contemplate an example of improvement and progress. Look at the 2016 drawing and compare it with this one: It's extraordinary the change of style and the ultimate proof that with time, effort and dedication you can get to much more and beyond.
Starting with the drawing style, it's incredible. Many tonalities that contrast each other to the point that if the drawing is divided into 4, 4 other drawings are completely different. How extraordinary
The design of the forest is very deep, giving the feeling that it is in a forest and the design of the Silva: Its anatomy, its pose, its dynamism, its dress, its expression, its hair, the central focus of the drawing is very well got and his rod, with a very striking design.
So equally striking that her dress is detached and merges with the background, giving two possible things: Or is the magic of the drawing ...
Or is Thanos using again the Infinity Gems xD
But in conculsion, it is an extraordinary drawing. A maximum test of self-improvement with the past and that can inspire many to keep evolving and mass 👍: 0 ⏩: 1
Seeeks [2018-12-03 19:18:08 +0000 UTC]
I found this through ProjectComment.
This looks very different from the old version. I find the blue area very fascinating. It's tilted in a way that seems to suggest that it might be a portal to another realm, and the blue light gives it a magical atmosphere. The transition from blue to green appeals to me, as well as the shades of purple behind the character, but the reddish purple areas on the right look a bit flat because the narrow trees that are probably implied to be in the distance are not affected by atmospheric perspective and the purple looks rather like a curtain connecting the two closest trees. Looking at the other areas, I can tell that you know how to make atmospheric perspective work, so I'm wondering why the reddish purple area doesn't follow the same principles as the other forest segments.
The ground vegetation is nice to look at, even though it's very rough and speedpaint style, yet it doesn't come off as unfinished because it's not the main target of focus.
Which leads into the character herself. The shadow under the jawline is too much like a line rather than a cast shadow, having the unfortunate effect of making it look like the head is hollow and the neck connects somewhere inside rather than the underside of the chin being a continuous surface. The shading of the tendons is also a bit off. The bold dark red shadows on the side of the head look pretty good and are the sort of a gamble that many non-professional artists shy away from, but I think in this case it pays off. The white highlight on the cheek might be a tad too much but still, overall, I'd say that area is one of the strongest in terms of detail.
The shadow between the face and hair might be a bit too deep when compared to other shadows. Also, seeing how wispy the hair looks, it would be good to introduce a bit more turbulence because no matter how fast she's running, hair that long won't fly perfectly straight. Some strands would also likely be visible behind the shoulder, but they would end earlier than the other ones because they would be originating from the temple that is angled towards the direction she is running.
The arms look a bit too short but not by much.
The running pose looks more like she's partially levitating rather than actually putting her weight on the supporting foot. Running and walking poses are notoriously difficult to draw, at least without reference, so if you can find a reference that matches the pose close enough to be of any use, it can certainly help.
The front edge of the dress could benefit from some more hard edges but leaving the train wispy and soft fits the thought of the left side of the picture dissolving into a real of fantasy where things are not as concrete as on the right side. The staff could also use some more definition and hard edges, and placing the green gem closer to the body would help to keep the composition more tight-knit, but it would require angling the head of the staff more towards the viewer and could introduce a challenging requirement for foreshortening.
The use of purple shadows in the dress is downright awesome and makes me wish I could do something like that. The dynamics of the way the skirt flows and spreads open are overall a very strong visual eyecatcher and only the anatomical problems in the front leg break the illusion. Actually, on some level, I'm sort of glad that this picture isn't perfect because if it was, the effect would be tremendous. It feels like this picture is loaded with magic potential and ironing out the kinks might make it run out of the screen. We wouldn't want those black creatures to escape.
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NitaoART In reply to Seeeks [2018-12-03 20:26:25 +0000 UTC]
Thank you! This is super helpful. I feel motivated. I am going to make a quality pass for this, I'll try to fix most of the problems without changing whole painting (because I am going to paint 2019 version anyways). I am super glad that you catched that she is not runing normally. She is very light which means that she is barely touching grass and in flyish motion she is moving towards next barely noticeable step (in older drawings she was doing it almost like a ballerina, maybe it's a good direction for next one).
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Seeeks In reply to NitaoART [2018-12-04 16:49:31 +0000 UTC]
I made this for you. It went through a lot of stages as the level of dynamics involved is super challenging. I'm still not completely satisfied with it but I'm really fascinated by the potential in the pose.
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NitaoART In reply to Seeeks [2018-12-04 18:24:29 +0000 UTC]
Oh my, you drew her! This pose is awesome.Thank you very much.
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Seeeks In reply to NitaoART [2018-12-04 18:52:43 +0000 UTC]
Thanks for inspiring me!
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NitaoART In reply to CuriousCucumber [2018-12-03 11:52:40 +0000 UTC]
Thank you very much!
Now that you pointed it out I realised that sure there is enough contrast but she would benefit a lot from stronger light spots and shadows on her body. Speaking of body, yeah her legs and waist confuse a lot of people. It's because gap in material was supposed to start higher than ilium is.
This is one of these works of mine that I love to redraw every year. Working on this is calming and I can see my improvement. So just wait for 2019 one.
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M4ttytheBBL [2018-12-03 05:34:18 +0000 UTC]
Amazing details and shading, nice job ^^
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KrisLalev [2018-12-03 04:11:52 +0000 UTC]
Beautiful coloring with an amazing magical setting and mysterious story going on in the whole drawing!! Lovely composition and fantastic detailing and shading!!!
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NitaoART In reply to KrisLalev [2018-12-03 11:20:54 +0000 UTC]
I am glad you like it.
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