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NoComeupance β€” Chelsea and the Imps Interactive Story

#asfr #cauldron #death #fantasy #frog #hose #imps #interactive #magic #pantyhose #peril #statue #stockings #tf #transformation #vore #statuefication
Published: 2019-01-14 03:17:38 +0000 UTC; Views: 8468; Favourites: 50; Downloads: 0
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Description It's an interactive story starring Chelsea Pryce! Chelsea belongs to Vesper2D.

Chelsea Pryce is a student of magic who's being chased by a gang of imps! Will you thwart her infernal foes, or fall to the claws of the imps?

10 Endings! No secrets! No hidden stuff! Links in description!
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Comments: 34

Bakurette [2019-06-09 19:39:28 +0000 UTC]

Was it wrong that I was aiming for the bad endings?
I love this kind of writtings.
Specially on first person. They are so good~

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NoComeupance In reply to Bakurette [2019-06-09 20:08:58 +0000 UTC]

Thanks! And don't feel wrong to be looking for the bad endings; they're my favorite to write!

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Bakurette In reply to NoComeupance [2019-06-09 20:29:22 +0000 UTC]

And my favorite to draw~

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NoComeupance In reply to Bakurette [2019-06-09 20:37:12 +0000 UTC]

Interesting! Well, I have quite a few of those in my gallery. Especially look at Amy's Haunted House, New Perils of Rosella, and the Dawn Meadows stories!

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Bakurette In reply to NoComeupance [2019-06-10 02:28:39 +0000 UTC]

On it~
^w^

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Torqual3D [2019-01-25 03:48:04 +0000 UTC]

I enjoyed this a lot!

I have missed your brilliant writing and humour.

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LuisManuel316 [2019-01-21 20:47:51 +0000 UTC]

The one where she's magically cut in half is technically a good ending i would argue, she's still alive after all.Β 

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NoComeupance In reply to LuisManuel316 [2019-01-22 02:52:48 +0000 UTC]

But how will she poop??

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LuisManuel316 In reply to NoComeupance [2019-01-22 06:42:38 +0000 UTC]

Both parts still seem magically connected. So same as always maybe.

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Vesper2D [2019-01-21 02:06:59 +0000 UTC]

Thank you so much for this!

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NoComeupance In reply to Vesper2D [2019-01-22 02:52:18 +0000 UTC]

Absolutely no problem! I'd love to do another one, Chelsea's a fun character to work with!

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GoldBitter [2019-01-20 09:15:10 +0000 UTC]

This was absolutely delightful! A very fun and direct CYOA scene Β Chelsea is a fun heroine to follow and the different choices and endings were all different and entertaining (I've hit five of the endings so far and they've all felt unique and fun) Focussing on a single scene and a handful of decisions makes this story feel very concise and eventful

So far the cauldron or grey potion drinking are my favourite endings... but I haven't even tried the magical artefactsΒ yet! so maybe that will change

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NoComeupance In reply to GoldBitter [2019-01-20 14:28:53 +0000 UTC]

Thanks! It was a lot of fun to write, especially keeping the focus narrow and the pacing brisk. I started from a list of endings that made sense for the scene, then worked backward to reverse engineer the decisions that would lead to each.Β 

I'll admit it's a bit lighter on embarrassment than my usual stories, on account of the character isn't really an embarrassment-type character. That's not to say there's NO embarrassment, obviously, but less embarrassment than typical. And I think a lot of it is actually in the artifacts, as I recall!

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GoldBitter In reply to NoComeupance [2019-01-20 17:02:13 +0000 UTC]

Reverse engineering from the endings sounds like a fun writing process! It resulted in a very fun and rapidly paced adventure

Chelsea's adventure did feel less embarrassment-heavy than your other stories. But I guessed it was more fittingΒ for the character I'll have to replay the adventure and try some of the artefact decisions!

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NoComeupance In reply to GoldBitter [2019-01-20 17:10:57 +0000 UTC]

I think you'll enjoy!

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GoldBitter In reply to NoComeupance [2019-01-20 17:28:23 +0000 UTC]

Thank you! I'm sure I will

After reading the descriptions of the potions, I want to backwards engineer a witchcraft story just to use the phrase "Lesbincantation"

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NoComeupance In reply to GoldBitter [2019-01-20 17:37:36 +0000 UTC]

You should! I really enjoyed the CYOA work you did!

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GoldBitter In reply to NoComeupance [2019-01-20 17:54:07 +0000 UTC]

Thank you very much! I'll have to see if I can get Twine working on this computer

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NoComeupance In reply to GoldBitter [2019-01-20 18:33:35 +0000 UTC]

I recommend the legacy version, Twine 1.4.whatever. I did this one in 2 and it kept crashing and loading slowly.

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GoldBitter In reply to NoComeupance [2019-01-20 19:47:10 +0000 UTC]

Thank you! I'm downloading 1.4 now. It looks like Twine 2 is ten times bigger... which seems, excessively complicated!

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NoComeupance In reply to GoldBitter [2019-01-20 19:51:55 +0000 UTC]

Twine 2 is a lot bigger and, weirdly, seems like it has... fewer features?Β 

Like, I think the appeal of Twine 2 is that it adds more javascript support, but a bunch of features from 1.4 are "too be implemented" but... haven't been implemented yet.

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GoldBitter In reply to NoComeupance [2019-01-20 20:12:06 +0000 UTC]

Bigger but with fewer features? LOL That sounds exactly like every updated piece of technology

It is getting surprisingly hard to find a word processor that doesn't have a billion extra features... I miss Word 98...

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NoComeupance In reply to GoldBitter [2019-01-22 02:58:02 +0000 UTC]

The weird thing, to me, is that while they're taking out some useful features to add more javascript support, there seems to be no suggestion of adding word processor features to the editor, e.g. spell check, wysiwyg formatting, etc., which seems weird considering that, at least in theory, TWINE is primarily a program for making text adventures.Β 

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GoldBitter In reply to NoComeupance [2019-01-23 20:31:15 +0000 UTC]

No spell check would've been my biggest complaint the last time I tried to use TWINE. I struggle with spelling and these days almost everything seems to have a spell check included... apart from a program designed to write stories...

It would be interesting to know what percentage of TWINE uses make the most of these Javascript features compared to what percentage would make use of more word processing features.

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SkyLindworm [2019-01-16 04:46:32 +0000 UTC]

Great work. It was definitely shorter than your usual works but I think the short length worked to this story's advantage; it makes sense for a hectic chase story to be fairly short. Besides, you described the scenario well enough at the start that there was no need to dwell with the branching portions. Also, the endings were amusing as well as varied.

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NoComeupance In reply to SkyLindworm [2019-01-20 14:29:12 +0000 UTC]

Thanks! Trying to keep things shorter, lately.

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mardello87 [2019-01-14 06:26:02 +0000 UTC]

Good stuff! I liked the short length, it got right to the point. I think my favorite ending was when she threw the green potion at the imps.

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NoComeupance In reply to mardello87 [2019-01-14 14:03:42 +0000 UTC]

Yeah, that's a good one!

In retrospect, I guess I did two head-first eatings and no non-head-first eatings. Whoops!

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KatCuriosity In reply to NoComeupance [2019-01-15 05:35:36 +0000 UTC]

Whatever was in that cauldron certainly seemed to want its meal too, but when she threw that green potion, at least that frog was someone feeling happy and triumphant at the end of that one! Poor Chelsea though...

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NoComeupance In reply to KatCuriosity [2019-01-22 03:07:18 +0000 UTC]

True; the imp-turned-frog got to punish the attempted-amulet thief AND got a free meal! It'll probably need a new wardrobe, though...

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jontoon [2019-01-14 04:34:20 +0000 UTC]

That was fun! A nice, compact CYOA with some fun endings.

The smaller scope of this CYOA works VERY well. The tight story, the short decision paths, the decisive endings, it all works very well. Having worked on some CYOAs myself, they can get VERY labor insensitive and tedious. You decision to pair down to a short and concise story worked well here. Good job!

Oh and I do have to mention that the ballet shoes ending is by far my favorite. I'm not going to say anything more descriptive than that, for reasons of spoilers, but it was a very fun ending.

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NoComeupance In reply to jontoon [2019-01-14 14:02:47 +0000 UTC]

Thanks! It doesn't surprise me that the ballet shoes was your favorite; it's definitely the one that straddled my two interests the most. I literally went to bed thinking about what perils and bad endings Chelsea could face, and woke up, possibly from a dream, with the idea in my head of The Magic Toe Shoes, but instead of ballet dancing they made the wearer twerk. Then it was the last ending I wrote in the course of an extended writing binge and I was feeling very silly by the time I got to it, which I think was the perfect mindset to be in to write it.Β 

And yeah, keeping it short really helped. I was able to put it together in one quick planning session and a couple of writing sessions, which made it a lot easier to actually finish.

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jontoon In reply to NoComeupance [2019-01-14 20:51:49 +0000 UTC]

Man. It's giving me the itch to write another CYOA...

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NoComeupance In reply to jontoon [2019-01-22 03:00:19 +0000 UTC]

You should! I loved Aria!

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