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Nodern03 — DOA5 Diner

#deadoralive #diner #doa5 #deadoralive5lastround #doa5lastround
Published: 2018-02-09 05:10:36 +0000 UTC; Views: 4126; Favourites: 53; Downloads: 146
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Description #doa5lastround #doa5 #deadoralive #deadoralive5lastround #diner  

DOA5 diner by



Render by
Rendered with Blender Cycles, 1000 Samples with denoiser set to low.
Umm, I might have gone a little overboard with the bump maps. Haha! 
Probably will update the render at a later date.

*updated render on 14/02/2018*

Reduced the bump maps, applied some subsurf modifiers. 
Apparently I forgot to remove Kasumi from the scene, until it was too late. Oh well. LOL

To view other rendered scenes: 
nodern03.deviantart.com/galler…
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Comments: 5

Sreliata [2018-03-02 08:15:30 +0000 UTC]



Oh my god... this looks amazing.
How many lights are there in that scene? It's .. stunning.

👍: 0 ⏩: 1

Nodern03 In reply to Sreliata [2018-03-02 08:24:44 +0000 UTC]

Thanks! The neon lights are a fairly simple thing.

You could either use the PBR Shader with transmission on 1, or use a glass shader. 
Then plug in the image texture into emission shader, which is then connected to the volume socket of the material output node.
Keep the roughness to 0 or near 0, and the bump settings should be kept low, say around 0.05.

There's enough lights to turn this into a 2 hour plus render at this angle. When I placed the camera near the jukebox, it turned into a 7 hour render. 

👍: 0 ⏩: 0

timbpa02 [2018-02-10 03:21:33 +0000 UTC]

Wow the details were gorgeous!

👍: 0 ⏩: 1

Nodern03 In reply to timbpa02 [2018-02-10 03:52:29 +0000 UTC]

Thanks! I used the DOA Diner environment to create this scene here:

👍: 0 ⏩: 1

timbpa02 In reply to Nodern03 [2018-02-11 22:45:14 +0000 UTC]

I love that! ^^
really love the lighting and textures.

👍: 0 ⏩: 0