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NukuNookee — Gynoid Naga test render by-nc-sa

#3d #aiko #assimilation #conversion #daz #daz3d #fembot #genesis #gynoid #naga #robot #snakegirl #transformation #zor #aiko6 #daz3dgenesis #feirobotics
Published: 2017-01-25 04:32:01 +0000 UTC; Views: 7003; Favourites: 47; Downloads: 54
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Description Fei Robotics Gynoid Naga test render rigged in Daz Studio 4.8 Pro, using LaughingVulcan's custom noseless morph for Aiko 6,  Genesis 2 Aiko 6 figure with succubus snake tail and Aeon Soul's AlphaKini future for the bikini.  Hardcore Utility shaders used for the skin/hair/lips/tail and necklace, rendered using 3Delight to give that nice silvery white shiny sheen.

I plan to add some details / bump maps to her tail, the solid white is a bit plain... but she does work.  Likely to be one of the Gynoid types in my next game.


Another variant on the Fei Gynoid created by Zor, reference here:  imperator-zor.deviantart.com/g…
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Comments: 8

cullyferg2010 [2020-10-03 02:27:11 +0000 UTC]

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DiscordantDreams [2017-04-09 16:32:55 +0000 UTC]

Check your Dev notes for inspiration!

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DiscordantDreams [2017-03-29 16:34:26 +0000 UTC]

I drew something very similar to this with upper female bodies and snake lower bodies. Wish I still had the sketch to show you. Still so cool, I want to use this for my music too if you don't mind.

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NukuNookee In reply to DiscordantDreams [2017-03-29 23:01:50 +0000 UTC]

Sure, let me know if you want any background / poses.  Rear views are difficult because of a very bad seam mis-match...

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DiscordantDreams In reply to NukuNookee [2017-03-29 23:44:05 +0000 UTC]

Cool! I'm thinking I want them to have shiny metal skin like a Sorayama bot... or complete opposite and have rusty industrial skin.
 Backround could be cyberpunk/sci fi shiny futuristic, jungle or filthy post apocalyptic like an alley full of trash in a big city or an abandoned warehouse, trainyard, nuke silo.
It would be industrial techno stuff.

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NukuNookee In reply to DiscordantDreams [2017-04-01 15:58:22 +0000 UTC]

I'll do some tinkering, and I think I have scenes for all the above.  I'll do some experimenting, combining the Naga figure with the bot armor packages to make a shiny / rusty naga bot.

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laughingvulcan [2017-02-14 03:38:59 +0000 UTC]

She looks good!

I just wish that when they set up the UV's for snake-like tails, that they could Tile it...that would make texturing SOOO much easier.

You might try the bump map for the tail, but maybe try it at HALF of what it is in the succubus promo pics.
Even in the silvery white, that MIGHT be enough to make it 'pop'...

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NukuNookee In reply to laughingvulcan [2017-02-14 06:10:03 +0000 UTC]

Horizontal and vertical tiling are in texture settings, but I haven't tried to play with them.  I suppose the UV isn't completely straight, so you would probably get wierd effects on the seam.

One thing not seen in these angles is a really messed up rear seam... I might be able to minimize it if I remove the lower body morph settings for Aiko 6 though.

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