iNforne [2011-05-17 12:27:13 +0000 UTC]
Is there any perfect way of getting a perfect hexagon tile without making one yourself? Every time I try and do fractal work or try to mess around with them I have issues with there being slight imperfections in the tile, annoys me.
Any tips?
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Nyandgate In reply to iNforne [2011-05-17 12:35:38 +0000 UTC]
Hmm... so far as I know, not without some heavy-duty coding work (you'd have to program a method yourself). Even these aren't perfect, by the way: the Photoshop engine contains a few kinks that prohibits completely perfect hex tiling (if you look carefully, there are lots of little alignment errors in the base hex grid).
What I did here, I just copy-pasted a shitload of hexagon-shaped Shapes to make a grid, and then manually selected/deleted tiles to make each layer.
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