Comments: 8
Maiko95 [2013-02-09 03:37:05 +0000 UTC]
eeeeeeeee
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Lexou69 [2013-01-16 15:02:09 +0000 UTC]
you'd need to balance the saturation so one can make out the hero better cause it's in an outlineless style, which is kind of a hassle
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oB2KoMario In reply to Lexou69 [2013-01-19 02:16:56 +0000 UTC]
I figured that my hero already had that unified color thing going (what with the mostly blue clothing with the accents of browns and tans for skin tones).
Which... kind of makes the blue backgrounds a bad idea, so yeah I see that point. I'll see what I can do~
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Lexou69 In reply to oB2KoMario [2013-01-19 21:35:29 +0000 UTC]
tell me when you got something
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oB2KoMario In reply to Lexou69 [2013-01-16 21:45:11 +0000 UTC]
Yeah, I figured there would be some issues with this. You think desaturating the background would help?
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Goodlyay [2013-01-14 21:46:18 +0000 UTC]
Actually looks very nice, except the dirt is a bit too bright and reddish looking.
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oB2KoMario In reply to Goodlyay [2013-01-16 21:47:30 +0000 UTC]
Much appreciated! I wanted to do something a bit different with the dirt texture (I wanted a rocky feel to it), but then my incapability to keep the shapes rocky led to it looking more earth-like. So now the coloring isn't as good as I thought it would be and I'll be revising it~
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