Comments: 11
Opkluu In reply to Aquilla-Whingate [2013-01-03 19:58:11 +0000 UTC]
Ah, see, I was using Mars heavily as an inspiration really. I eventually named the game "Ares", because it is the counter part of the Greek / Roman God of war, Mars.
The fluid flowing down the mountains and cliffs is actually a sort of glowing anti-gravitaional fluid, which is the main cause of the floating islands and rocks in the sky. I tried to stick with a very red color scheme on the surface, and if I made another enviromental concept, I would have made an underground landscape, that was primarily blue.
Thank you ^^
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Aquilla-Whingate In reply to Opkluu [2013-01-04 13:21:15 +0000 UTC]
Well I knew because red was involved it had to come into play somehow, and the liquid is anti-gravity hmm well their went the other possibility that it could have been like Titan with lakes etc of flowing methane and natural gas.
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Galaxxxaze [2013-01-02 03:33:49 +0000 UTC]
THIS IS FUCKING AWESOME WTF.
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aureateSUN [2012-12-22 01:03:52 +0000 UTC]
I really like this. It's not necessarily refined, but I still love it. Awesome job! Great color scheme, and lovely portrayal of an idea.
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Opkluu In reply to aureateSUN [2012-12-23 17:18:46 +0000 UTC]
Thank you ^^
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