Comments: 14
DPRagan [2022-05-15 00:24:29 +0000 UTC]
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skin2279 [2019-10-04 07:14:07 +0000 UTC]
There are ways to cheat with lighting.
When I place a light in Blender, it lights other objects, but is not itself directly visible to the camera.
More elaborate tricks are also possible.
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otherunicorn In reply to skin2279 [2019-10-04 08:16:37 +0000 UTC]
Cheating is what I mean by Hollywood lighting. Extra lights to illuminate the character when there should be no natural light source on them.
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skin2279 In reply to otherunicorn [2019-10-04 23:27:40 +0000 UTC]
That's often essential. Even in "real" photography and video/film, they have to add extra lighting to make things look better.
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otherunicorn In reply to skin2279 [2019-10-05 01:31:25 +0000 UTC]
True. Even I use fill flashes when photographing outdoors.
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skin2279 In reply to otherunicorn [2019-10-05 01:50:37 +0000 UTC]
Actually, it's better to place lights at positions other than from the camera viewpoint. Then you get more interesting shadows.
Also you avoid the dark-cheeks look that afflicts so many renders.
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otherunicorn In reply to skin2279 [2019-10-05 02:00:01 +0000 UTC]
I usually place multiple light sources. This one has four.
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skin2279 In reply to otherunicorn [2019-10-05 03:50:17 +0000 UTC]
A backlight is often good.
Another idea is leave the passageway in gloom, but just light the figure. Perhaps only from one side.
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