Comments: 30
evs-kan [2016-09-29 13:46:52 +0000 UTC]
i like the black outline. im going to look at 'marmoset' now.
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overmind81 In reply to evs-kan [2016-09-30 06:37:24 +0000 UTC]
Thanks. I'm didn't use "marmosst". I only use 3dsmax render it. You just need copy once model and flip whole polygon them add push method on it set value what you want, last give whole black material on it. Finished!Β
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evs-kan In reply to overmind81 [2016-09-30 11:57:21 +0000 UTC]
cool, good tip. i usually use wings 3d to model, blender to animate and daz3d for rendering. maybe ill try 3dsmax sometime
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overmind81 In reply to evs-kan [2016-10-13 03:01:57 +0000 UTC]
3dsmax + zbrush + ps = You can easily to make every model. Β Β Β
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evs-kan In reply to overmind81 [2016-10-15 09:18:21 +0000 UTC]
i would like to try zbrush and photoshop.. never used them though as they cost money.. sculptris and Serif are good free alternatives, thats what i use. i look forward to seeing more models of yours bro
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overmind81 In reply to evs-kan [2016-10-17 02:57:07 +0000 UTC]
Np! May you create many nice model at futureοΌοΌ
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SchizophrenicModelin In reply to overmind81 [2013-10-31 21:11:29 +0000 UTC]
you said it was low poly so I was curious what your poly count was. How many faces you have. Just curious ^_^
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overmind81 In reply to SchizophrenicModelin [2013-11-01 02:14:43 +0000 UTC]
I don't use poly count make low poly. I was retopo it. My low poly tri is 4000. Lowpoly must retopo for yourself !
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overmind81 In reply to SchizophrenicModelin [2013-11-02 06:53:42 +0000 UTC]
Haha! The name of the software and it is too different. I was wrong.
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Ichidann [2013-10-03 09:00:08 +0000 UTC]
looks fantastic! great textures!Β
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nightXkitten [2013-10-02 23:45:38 +0000 UTC]
Love the update. :]
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Vusiuz [2013-10-01 10:11:09 +0000 UTC]
Nice style there
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BringMeASunkist [2013-09-29 23:27:26 +0000 UTC]
Looks good, I think toning down the outline/ killing it all together would go a long way for this piece. Outines are usually used as a shader technique to achieve consistency within a particular aesthetic. And with Marmoset's quick outline slider, it's too easy render out assets that use that aesthetic. But as a standalone model, I think it's taking away from the art you created yourself: model and textures.
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overmind81 In reply to BringMeASunkist [2013-09-30 03:09:26 +0000 UTC]
Thank you for your suggestion. My English is not good, although some places do not understand but I will try to understand it. Thank you!
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LWNorman In reply to overmind81 [2013-09-30 11:29:48 +0000 UTC]
I agree with BringMeASunkist.
This will probably look better without the black outline (cell shading).
Great work.
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overmind81 In reply to LWNorman [2013-09-30 14:00:51 +0000 UTC]
ok, I understand. Maybe I want a stroke cartoon effect of it. I would compare them. Thank you.
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dopepope [2013-09-29 21:01:10 +0000 UTC]
Colors look great
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GoatEyeStudios [2013-09-29 19:05:08 +0000 UTC]
Looks rad, man! Cute lil' fella.
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ChrisTheDragoon [2013-09-29 18:00:47 +0000 UTC]
Awww so cute! <3 Looks great!
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