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PacificPenguin — Starswirl's Spell [SFM] by

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Published: 2016-03-28 00:29:28 +0000 UTC; Views: 3797; Favourites: 76; Downloads: 39
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Description The infamous time travel spell. 

UPDATE: Now fixed, thanks to   ! Removed a dota 2 dependency as well, hopefully. Let me know if you have any issues using it. 

I'm uploading this for download because I'm putting it on the shelf for now. If anyone who knows more about SFM particle editing than me wants to take it up and make it work properly, be my guest, just make sure you credit me as the original source. 

Contains some custom vmt/vtf files, including some animated ones. It mostly works properly, just if you move it from the origin, all the pieces start going all over the place. I can't figure out a way to make them all move with the parent, so if you're trying to fix it and manage to do so, let me know what you did, and I'd appreciate it. 



DOWNLOAD: 

www.mediafire.com/download/17a…
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Comments: 16

sonicdudeatdawn [2017-05-21 23:08:51 +0000 UTC]

reminds me of the dice effect from mario party 8

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TorquiseSlate [2017-04-11 02:52:59 +0000 UTC]

Had issues with missing textures on "Time_Aura_sphere" looks neat but weird with missing textures

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PacificPenguin In reply to TorquiseSlate [2017-04-18 03:04:40 +0000 UTC]

weird... try putting the textures in a different location. I'll have to look at it at some point. 

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doctorwhooves44 [2017-03-06 04:35:12 +0000 UTC]

how do you put the file in sfm?

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PacificPenguin In reply to doctorwhooves44 [2017-03-08 23:38:34 +0000 UTC]

explore down to the sourcefilmmaker game folder, then combine the provided folders with the same named folders in there. 

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TheNorthRemembers3 [2017-01-20 23:51:14 +0000 UTC]

i have a use for this, on a separate note, anyone know how to remove an object from a model, like for instance I wanted to removed Starlight Glimmer's horn for part of an animation i have planned. Like it gets shot off by a bolt of magic or something. 

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PacificPenguin In reply to TheNorthRemembers3 [2017-01-21 15:40:09 +0000 UTC]

I'd suggest looking over this video. argodaemon goes over how to change model materials, so you should be able to change the $alpha and make a horn invisible: www.youtube.com/watch?v=ItsklE…  

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TheNorthRemembers3 In reply to PacificPenguin [2017-01-21 21:55:29 +0000 UTC]

i did last night XD, im subbed to him, so i went and downloaded it to watch later. ive done that with a lot of his tutorials as well as those Pt. Jack made. now i feel like an idiot after remembering i commented here XD

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PacificPenguin In reply to TheNorthRemembers3 [2017-01-21 22:58:04 +0000 UTC]

no worries, lol. Glad you figured out what you need to do then. 

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Cqcumber [2016-05-22 02:31:32 +0000 UTC]

how do i instal them i trided and nothing happened? please reply.

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PacificPenguin In reply to Cqcumber [2016-05-22 13:30:25 +0000 UTC]

download the zip file, extract it to your SFM "game" folder.

Then, make a new particle system. open the pcf file. Pick the starswirlspell parent particle from the dropdown, then it should appear. 

Then you can reposition it and change the timings from the editor. 

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TsuriaDragon [2016-03-28 02:08:26 +0000 UTC]

Gasp Gasp *Heavy Breathing* I love this Also try asking he's pretty good in SFM Particles

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PacificPenguin In reply to TsuriaDragon [2016-03-28 04:03:31 +0000 UTC]

heh, thanks. I'll do that though, thanks for letting me know. maybe he can help me fix it.

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TsuriaDragon In reply to PacificPenguin [2016-03-28 09:19:13 +0000 UTC]

Yeah he's help me out with a few things in the particle effects

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NavyBr0wnie [2016-03-28 00:49:19 +0000 UTC]

"LET'S DO THA TIME WARP AGAIN!!!"

This is actually pretty cool, We do kinda need more show oriented particles.

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PacificPenguin In reply to NavyBr0wnie [2016-03-28 04:02:15 +0000 UTC]

thanks, and yeah. people don't make many show related particles to use. 

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