Comments: 40
CrystalEnceladus [2015-04-23 07:10:29 +0000 UTC]
Exemplary, from their expressions to the exquisite textures. What a fascinating species you have created.
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SargassosArt [2014-09-30 07:14:48 +0000 UTC]
That is, indeed, one large beastie not to be messed with. Hah, I saw a few moose just last month, a couple of lovely huge ladies, on the side of the road grazing while driving up state to get a friend for a camping trip. At first glance, I thought someone had lost two draft horses and we were seeing them on the side of the road. I mean, we used to see them all the time in the back woods when I worked on a guest ranch, but its been a quite a few years since I've seen one, and...I forgot how just...absurdly HUGE they are...
I've loved watching the progress shots of this on my dashboard, the process was mind boggling for me. The powdered graphite base technique seems VERY intimidating. But no one could argue with the results. There's an awesome scale of values and textures included here, and the depth of the detail gives a great illusion of movement and emphasis.
Also, a bit off subject, but the gesture sketch you posted recently was beautiful, too. Finished pieces are always lovely and awe-inspiring, but I personally think there's a good rough beauty in gesture sketches and under drawings, especially in dynamic poses or perspectives. Very appealing to the eye I just still don't really grasp the comment abilities of tumblr, so I figured I'd toss that on here.
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pallanoph In reply to SargassosArt [2014-10-02 07:16:50 +0000 UTC]
I've only seen a moose once, which is sad, because they are easily one of my favorite animals. They are incredibly large!
I imagine Mirthond is about 5' at the shoulder, so it was hard for me to gauge how large she should appear! The moose is clearly far taller, but with his legs buckled under him here, it was tricky for me to get the proportions right: especially when such a large sketchbook is tilting away from me! (This makes for some extremely humorous results sometimes, especially when viewing it straight on after working on it for hours to see everything at the top half is huge.)
Powdered graphite is so tricky because it doesn't seem to want to follow the rules that pencils do: Just because it's down, doesn't mean it's staying down; quite the contrary! A lot of this involved me hovering in bursts over the drawing. When I wanted to break from commission stuff, I'd spend 10-15 minutes bustling over this mess. Despite that, this went pretty quickly! Powdered graphite really seems to free up time in some ways.
I love gesture stuff, too. That was probably one of my strengths in drawing classes. It's still my favorite way of working.
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SargassosArt In reply to pallanoph [2014-10-03 08:32:47 +0000 UTC]
I think your proportions here are very good (your definitely right about the buckled legs, its obvious he's under strain, and clearly larger) Heck, if I had spindly sticks like that for legs, I'd sit down if someone sat on me too! (of course...the paw on the throat prooobably isn't helping the poor fellow )
The first time I saw a moose, we had just moved to Colorado from Arizona. The biggest deer I'd ever seen was a few puny white tails, and the biggest animal I'd ever been close too was horses. That did not prepare me for my first moose at ALL. It was just a cow (though we did see some MASSIVE bulls out on trail rides or driving to and from the ranch we worked at) but she was across the lake from us, and I'll be damned if she wasn't as long as the freaking canoes we had at the dock. Then the idjit girlscouts we had visiting all started chasing her in their canoes and my poor dear brother had a panic attack thinking they were going to die for pissing Miss Moose off. It was great
I commend you for your patience and skills in working with this sorcery. The last time I touched anything even remotely powder like, it was just a charcoal stick, and my poor choice of beige shorts went from...well...beige....to black camo I will happily stick with paints and mechanical pencils for now I think But damn, hell of a way to spend your work breaks It has produced a very neat outcome.
Gesture sketches = pure
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SargassosArt In reply to pallanoph [2014-10-09 00:08:00 +0000 UTC]
I've heard that too, but luckily I doubt this one had a calf, she just climbed out of the water and went on her way, and the girl scouts' counselors gave them what for for doing something so foolish. Its amazing, though, how many people I've seen that don't realize how dangerous moose can be. There were always people getting out of their cars to take pictures of them on the road to and from the ranch, and they'd literally stand less than a cars length from bulls with 5 to 6 foot spread antlers and act like it was no big thing. I mean, we came fresh from the desert and WE knew better than that...You people are from Colorado, you should KNOW better D8
That's a neat idea, really...My sketchbooks tend to be 50-50, I start most sketches with some gestures and roughs and then if i like it (or if i get bored) i may keep scribbling on it...yeah my sketchbooks are a mess But that's how we handled all our life drawing classes, just gesture sketches of the live models, no details unless we had time later. I insist that I can't draw people at all, but that's usually just details, I like to think I can gesture and thumbnail human proportions pretty well...By chance, have you heard of Ken Hultgren? I have one of his books, The Art of Animal Drawing...I consider it my animal drawing bible, and its chock full of gesture sketches. After I started reading it, my animal drawing technique changed completely, but way for the better. His gesture drawings are incredible.
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MissDudette [2014-09-30 03:32:24 +0000 UTC]
CAN I JUST WAY COOL.
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DawnSentinel [2014-09-30 02:21:56 +0000 UTC]
Has anyone complained recently?
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MistingWolf [2014-09-30 02:08:50 +0000 UTC]
Who could ever get tired of seeing pallanophs? They're so cool!
Also, huge. o.o
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MistingWolf In reply to pallanoph [2014-10-01 01:18:21 +0000 UTC]
Silly characters, trying to be all independent.
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HeronDreams [2014-09-30 00:18:47 +0000 UTC]
The action is so great. You got the moment just before the moose falls so well.
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pallanoph In reply to TheBridgeBeyond [2014-09-30 00:33:44 +0000 UTC]
Oh, I definitely have a love-hate issue with these buggers: They're the most personal things I have, yet they can interfere with art and art blocks sometimes. So I often doodle them in between commissions to keep my sanity. (If I had a dollar for every time I tried to cut them out of my life, I'd have a sizable sum! )
As far as I have decided, pallanophs don't tend to use their mouths for the kill, though they may use their teeth to reinforce a grip if need be. They tend to keep their dewclaws highly sharpened, and they often use these to puncture and sever arteries and/or larynx. Occasionally, the blow of a pallanoph landing with all four feet knocks the air from their prey, and sometimes even severs the spinal cord. Generally, I feel that pallanophs have far more strength in their limbs than they do in their jaws (even though their jaws are decently strong), so it is not uncommon to see a pallanoph twisting and breaking the neck in some instances. Moose are pretty strong, of course, so Mirthond is going for the throat here with her free paw.
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kharmii In reply to pallanoph [2014-09-30 23:13:14 +0000 UTC]
Interesting concept, these pallanophs. I would like to see the hunt gone wrong idea, just because the hunting pictures are so fun.
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GreenLadyMonster [2014-09-29 23:11:10 +0000 UTC]
I had the choice of either commenting on Tumblr or here, this time I chose dA. This scene was great fun to watch come together. Other than how you handled that bright sunlight, I think one of my favorite details is how she's holding the moose's antler; it conveys great strength and dexterity on her part and illustrates well just how different their forelegs and paws are compared to other terrestrial creatures.
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GreenLadyMonster In reply to pallanoph [2014-09-30 20:31:33 +0000 UTC]
Showing them off in scenes like this I think is the best way to go! It illustrates the finer points of the "hows" and "whys" of a given creature's design really well, and gives a good excuse to flex the art muscles too.
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EdgedFeather [2014-09-29 22:43:26 +0000 UTC]
Wow, this in incredible!!
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