HOME | DD

peterku — D-rev

#concept #fi #revolver #sci
Published: 2017-11-20 18:29:24 +0000 UTC; Views: 53323; Favourites: 1602; Downloads: 669
Redirect to original
Description Concept of futuristic revolver.

Design is based on usual profile (with two "barrels") but it is not working with standart bullets. There is a battery instead of cylinder. 
it was quickjob. Model is simple to catch work in time with bit of  crazy color on it. 

Work is mine except those logos.
Worked in 3ds max, used vray rendering engine and finished it in photoshop. Model is highpoly.

So what do you think. Do you like it or not? tnx for comments if any. bye.

You can buy me at: www.cgtrader.com/3d-models/mil…
Related content
Comments: 132

peterku In reply to ??? [2024-08-05 20:08:32 +0000 UTC]

👍: 1 ⏩: 0

Zokero-V [2023-08-01 04:15:37 +0000 UTC]

👍: 0 ⏩: 1

peterku In reply to Zokero-V [2023-08-04 06:02:57 +0000 UTC]

👍: 1 ⏩: 0

Lokirus [2017-11-28 00:24:25 +0000 UTC]

Overall

Vision

Originality

Technique

Impact


Good afternoon! The picture leaves no one indifferent.

Like many other works by the artist, this leaves a nice imprint in the memory.
This painting is an original and individual style of the master.

So why put a high rating this product? Explain. Admiration from me for all items without exception. Lighting, detailing, color matching, the shape of the product as well as the quality of the scene I'm sure made at a professional level.
I think that this work can be put in an example of what one should aspire many artists sci-fi direction.

For me personally this project is inspiring. Quality crafted elements are taught that we need to devote more time to the nuances and only then the work will be able to blow up the Internet).

The picture has collected 1000 Fav's for 7 days. Of course this is a strong indicator of the quality.

👍: 0 ⏩: 0

Overloner [2017-11-27 08:49:41 +0000 UTC]

Overall

Vision

Originality

Technique

Impact


im the gun nut to specially in game like destiny, chek out my page and tell me your comment e.deviantart.net/emoticons/s/s… " width="15" height="15" alt="" data-embed-type="emoticon" data-embed-id="391" title=" (Smile)"/>
i like your work, but i can use your opinion , im overloner you can find me in destiny

im the gun nut to specially in game like destiny, chek out my page and tell me your comment e.deviantart.net/emoticons/s/s… " width="15" height="15" alt="" data-embed-type="emoticon" data-embed-id="391" title=" (Smile)"/>
i like your work, but i can use your opinion , im overloner you can find me in destiny

im the gun nut to specially in game like destiny, chek out my page and tell me your comment e.deviantart.net/emoticons/s/s… " width="15" height="15" alt="" data-embed-type="emoticon" data-embed-id="391" title=" (Smile)"/>
i like your work, but i can use your opinion , im overloner you can find me in destiny

👍: 0 ⏩: 0

Shenlong13 [2017-11-21 05:03:17 +0000 UTC]

Overall

Vision

Originality

Technique

Impact


Ok, let's start.
I'm gonna sort it in 3 categories so I'm not gonna get lost when I describe what I see, ok?
1. How it looks
2. How you use it.
3. Overall summary.

1. We have a big gun here. A handgun, yet just by the grim you feel that this is not a light one. Heavy and maybe slow, but you are sure that when you pull the trigger - nothing gonna stop it. Good colors, even the teal is not bad here. Would be cool to know more about it - what type of ammo it uses, can you shoot lasers with it? Of course, all shadows are whey they should be - not even one of them misused, and that's something I like. Very much. Don't know what to do with the user interface there. I assume you use it to see how much battery life you got there, or maybe even to calculate trajectory or possible penetration. Like on ammo, we need more info on it to follow.

2. The concept is simple. You load the battery clip, you aim, see what you got on the interface panel, adjust and pull the trigger. Then you see hell loose on the end of the barrel. Its a gun, so I assume you have some sort of bag to carry extra "magazines" and a scabbard for it too. A small rail gun - lots of power that comes in a handy way. Good.

3. Well, I can imagine a cop with it, I can imagine a crooked yakuza with it, and I can imagine a cyberpunk Dirty Harry with it so the image is good. The concept is simple yet futuristic to the bone in a pleasant way. The shape is normal(more or less - yes, I look on you, second barrel ._.) and still, you see the future in it. A single idea merged with a simple design, giving a complex and beautiful ending. I'm happy that I can create a critique of this one.

👍: 0 ⏩: 1

FishbonesInc In reply to Shenlong13 [2017-11-23 15:10:14 +0000 UTC]

What do you mean "the shadows are where they're supposed to be"? it's a 3d render, unless there was an object that blocked the light source you wouldn't have any misplaced shadows. 

Out of all 1 pieces of information that is given you don't know what ammunition it uses? It says a battery, you even say it yourself? What do you want clarified whether it uses direct or alternating current?
And also it's not simple, there are tons of things that are hard to read from the model. Does it have an ejector for the battery? Because there is no seam to indicate that the gun opens in any way to allow you to switch the battery, which means awkwardly pushing it in and out.

It also has no hammer which makes me wonder what the point of a trigger is rather than a button. If the trigger hits a button you're just adding am unnecessary delay and adding weight to the gun for no reason. You're speculating about the display, but you can see it and none of what you see on it makes any sense, which is a huge mark against someone trying to use it in action. It should be easily readable if the point is to provide useful information. 

And extra 'magazines'? It's modeled after a revolver it has no magazines. And I don't know what it'd need a scabbard for it's not a sword it's a handgun, handguns have holsters. 

I also don't understand the double negative. Is crooked yakuza supposed to imply that they are working for the police because they are crooked but in the context of a yakuza if it's from the perspective of a fellow yakuza being crooked would mean that you're betraying your own by working for the police.
 

👍: 0 ⏩: 1

Shenlong13 In reply to FishbonesInc [2017-11-24 06:09:40 +0000 UTC]

Good questions my dear Watson. All of them. So let us dig in, cuz we don't wanna see them hanging around, do we?

On first I can be as simple as I wish to be - I like when shadows exist in a place where you expect them. You can turn them off when you render, and you can turn them on. I prefer the ON option. And I'm glad the artist too.
And let's be honest - you can do anything good or bad - even a render. And I'm more than happy that this one is good.

The battery indicates power - but the thing is, you may use that power as a Tesla cannon, or as a laser beam, or maybe even some sort of plasma - so with what you shoot here?

You ask if there is a way to eject the battery - you see a small button near it? That's your answer
And now the trigger(very triggering by itself) - you may change it for a button, but why cannot the trigger be that button? Misfire with a trigger is harder, than when you have a flat place on a gun. Yes, you may make the button interactive - nothing not organic can push it etc. But then why put it into a gun when you have concerns about the weight.  Like I did mention - the panel (a very big maybe) gives you a penetration test, even before you fire, so you have something like the possible damage report. At this moment the look indicates idle, but who knows, maybe when you aim at something, its gonna change?

Yes, "magazines" xD But now I think the word batteries would be better there. The fact that's it is modeled after a revolver doesn't change anything - you don't change it cell after cell in the battery, you put a whole one there, so by any means you change the battery or the magazine. And the scabbard word is my language fault - in my country, the word for weapon holder is scabbard, most popular.

And now the last one - a crooked yakuza mean a very, very bad guy. Sometimes you have the bad guy with some sort of code, like "honor among thieves". And there you have this one guy, that won't give a damn, and the moment you turn from him, you gonna find with what the gun is shooting xD

If you have any other questions, I'm gonna be more than happy to help with finding the answers for them. Remember - a good question is worth all the answers. Have a nice day.

👍: 0 ⏩: 1

FishbonesInc In reply to Shenlong13 [2017-11-24 23:11:33 +0000 UTC]

1. If you turn shadows off you might as well not render at all. Doing a render well or poorly has little to do with turning shadows on or off, turning off is like you're not even trying.
2. The button I'm guessing you're falsely attributing the property of an ejector (which is not what I'm talking about, I'm referring to a mechanism or feature inside the chamber that ejects the cartridge once the bullet has been fired.) is very clearly for the laser aim at the bottom of the gun. (Even if it was an ejector it'd be a bad design choice, because you would essentially be reverting to a more primitive form of ejection as guns have been ejecting cartridges for at least a 100 years.)
3. The fact that it's modeled after a revolver means it doesn't use a magazine, was my point. Based on the name D-rev which I assume is supposed to mean 'Digital Revolver', it sort of would need to do it the way you say it wouldn't. You would probably have individual cells inside the battery, the whole point of the name revolver is that the cylinder rotates or 'revolves', so if it didn't do that it wouldn't be a revolver it would be a single shot pistol. 
4. It still sounds redundant, I could easily imagine a regular yakuza with this gun, but your explanation was good. I see what you mean.

 

👍: 0 ⏩: 1

Shenlong13 In reply to FishbonesInc [2017-11-25 17:27:32 +0000 UTC]

Thank you for your answer Now I see clearly why you asked those in the first place.
1. Ok, now I understand the topic a little better, thank you for this.
2. I was hoping I'm not wrong with that one - and here Iv ben corrected again. The big question is - whats inside this battery. If there are any cartridges, to begin with. If no, then I think you need to push the battery out after a couple of shoots. Like in the Mass Effect game 2 & 3. But the full chamber is locked, normal revolvers have it more or less open, so I dunno if it's a good idea to put anything looking like a real ammo there. Hmmm, maybe there ain't anything like that. But again, it would be great if the author decides to tell more about it.
3. Great, now I get it. So let's assume(hate this word) that the chamber(battery) holds multiple bullets. I think I'm seeing a possible way for it. But it is like shooting in the dark, you see the black part of the battery? Maybe, just maybe it's not a whole chamber or battery. So you open it up, like a regular revolver, grab the black part and remove it, leaving the "front" teal part as the actual chamber, and the "back" part with the black circle is the battery/ammo? This one even for me sounds weird, but I cannot say its impossible that way. And because you have electric power, you don't need to remove the cartridge after each shoot. Just change it after you use all of them. But again, it's just a wild guess
4. I'm using a lot of redundant description, my friends joke about it sometimes, but that who I am. And I'm more than happy you did get me. I know how awkward sometimes my posts are, and I'm glad you did say it in a cultural manner.
 

👍: 0 ⏩: 1

FishbonesInc In reply to Shenlong13 [2017-11-26 14:24:31 +0000 UTC]

After thinking about it, you could swap the entire battery and maybe since it's a battery you can't refill like one or two shots you have to wait till you run out. 
If that's the case I could that there's a mechanism pushing out the battery automatically whenever it's empty. 

For the name to be accurate the important part is that the battery (or something else) has to revolve in some way. But I don't really see a reason for it to unless there were like 6-8 cells inside the battery that would revolve.

I forgot to answer the trigger thing. I kinda gave an answer in my initial reply. Having a trigger hit a button would make the gun slower to fire unnecessarily. However I think it's possible the trigger still works the same way. Since the battery contains a bunch of cells (we assume), then the trigger could be activating a hammer that pushes each cell (sort of like batteries have the + and - where on is a spring and the other is a nub), the hammer could be that nub that then activates the cell when it touches, which means it doesn't need an external hammer, because it doesn't need to be as powerful it just needs to touch. Then when the hammer touches the cell it would set off the charge of energy burning out the cell. 

I think that's a reasonable way to approach it.

👍: 0 ⏩: 0

Enchlys [2019-03-12 09:58:03 +0000 UTC]

Wow this looks so real...amazing.

👍: 0 ⏩: 1

peterku In reply to Enchlys [2019-03-14 20:50:43 +0000 UTC]

tnx you

👍: 0 ⏩: 1

Enchlys In reply to peterku [2019-03-15 10:29:28 +0000 UTC]

You're welcome

👍: 0 ⏩: 0

dionisiy300 [2019-01-12 20:16:54 +0000 UTC]

очень хорошая энергия (или энергия-механическая как например в звездных войнах с газом тибанна) пистолет стилизован под револьвер... сменный патрон и несколько режимов стрельбы

👍: 0 ⏩: 0

EvgeniShramko [2018-04-26 23:27:31 +0000 UTC]

ruff ideas for toxic guns you have - is it possible to see one in reality, like, in general? I'm interested how it works - if it has batteries, what is the bolt - like its based on a ray pressure?

👍: 0 ⏩: 1

peterku In reply to EvgeniShramko [2018-04-30 05:17:04 +0000 UTC]

tnx mate. I do only 3d models. few people did some real model based on my concepts but don know how they ended up.....

👍: 0 ⏩: 0

BaraaChan [2018-01-09 21:26:47 +0000 UTC]

BRAVO

👍: 0 ⏩: 1

peterku In reply to BaraaChan [2018-01-11 09:13:40 +0000 UTC]

tnx.

👍: 0 ⏩: 1

BaraaChan In reply to peterku [2018-01-11 09:18:49 +0000 UTC]

your so welcome

👍: 0 ⏩: 0

ghosteye000 [2018-01-09 00:43:38 +0000 UTC]

if only destiny can come with something like this. i love the design

👍: 0 ⏩: 1

peterku In reply to ghosteye000 [2018-01-09 07:22:45 +0000 UTC]

XD tnx you

👍: 0 ⏩: 0

zerogee0 [2018-01-08 04:21:48 +0000 UTC]

 

👍: 0 ⏩: 0

URBANHOOD [2017-12-30 04:48:40 +0000 UTC]

Wow its very attractive piece . I wonder if you plan to use them in any game or allow others to use it ? 

👍: 0 ⏩: 1

peterku In reply to URBANHOOD [2018-01-02 14:37:31 +0000 UTC]

hi. i dont mind if people copyt my work if it is non-commercial. regards

👍: 0 ⏩: 1

URBANHOOD In reply to peterku [2018-01-23 04:52:42 +0000 UTC]

Good to know that

👍: 0 ⏩: 0

hypn0s-sama [2017-12-28 04:08:47 +0000 UTC]

This looks amazing, I loved the colors, the details, everything. 
Impressive work

👍: 0 ⏩: 1

peterku In reply to hypn0s-sama [2018-01-02 14:37:42 +0000 UTC]

tnx you mate and happy new year. 

👍: 0 ⏩: 0

Specyj [2017-12-10 12:02:00 +0000 UTC]

Putting away the fact that it's a revolver design. This weapon needs a safety switch and not just a touchscreen type safety at the back if that's the case. Also this design looks like it can be reused or has derived from a compact gauss pistol design considering the three coils ahead of the cylinder. I can consider this as an advanced energy particle accelerator version of some older railgun model that's yet to be seen.
It's a considerably more solid and functional energy weapon design as a whole aside from the rear display.

👍: 0 ⏩: 1

peterku In reply to Specyj [2017-12-13 12:40:55 +0000 UTC]

Tnx mate. I checked it and true is that screen is not touchabale. It is normal screen and safety switch is missing. I forgot to attach it on model XD

👍: 0 ⏩: 0

Ishmael-of-The-Lost [2017-12-04 13:26:51 +0000 UTC]

I love those colors, and that satin finish. You've gotten so good over the years, It's truly amazing.

👍: 0 ⏩: 1

peterku In reply to Ishmael-of-The-Lost [2017-12-05 19:10:36 +0000 UTC]

tnx you. yea it is long time since I began....

👍: 0 ⏩: 0

djdel002 [2017-11-29 18:40:55 +0000 UTC]

Amazing work!!!

👍: 0 ⏩: 1

peterku In reply to djdel002 [2017-11-30 15:52:37 +0000 UTC]

tnx you.

👍: 0 ⏩: 0

FlameOfHell1 [2017-11-26 16:15:39 +0000 UTC]

some railgun-rev awesome!

👍: 0 ⏩: 1

peterku In reply to FlameOfHell1 [2017-11-27 07:16:48 +0000 UTC]

yea could be XD

👍: 0 ⏩: 0

MyAnglesTears [2017-11-26 04:25:36 +0000 UTC]

It's funny when art gets to the point of being so good I can tell when it's real or not so I have to check the categories XD

👍: 0 ⏩: 1

peterku In reply to MyAnglesTears [2017-11-27 07:16:39 +0000 UTC]

that quality of rendering is work of V-ray not my  XD

👍: 0 ⏩: 0

TurningOverANewWord [2017-11-25 23:35:45 +0000 UTC]

You did a much better job than I could ever hope to do. But what bugs me about this is what always bugs me about Guns in Sci-Fi. Namely, it's functionally identical to a modern day gun with some purposeless Flourishes on it. If it's identical to a modern day gun except for those sci-fi flourishes. Then whats the point of making it look like a Sci-Fi gun? Just go all the way and give him a ray gun.

👍: 0 ⏩: 1

peterku In reply to TurningOverANewWord [2017-11-27 07:16:04 +0000 UTC]

yea you are right. Sometimes I used to make something crazy but this one has ordinary profile. Classic one. When I use this ordinary profile then i dont have to solve ergonomy and proportion

👍: 0 ⏩: 0

LootClan [2017-11-25 19:17:36 +0000 UTC]

I've never cared much for weaponry beyond swords, but this is really interesting to look at. Nice!

👍: 0 ⏩: 1

peterku In reply to LootClan [2017-11-27 07:14:21 +0000 UTC]

tnx you  no much comments from women here (Except swords

👍: 0 ⏩: 0

MichaelJohnMorris [2017-11-25 02:53:47 +0000 UTC]

Nice work on this model.

👍: 0 ⏩: 1

peterku In reply to MichaelJohnMorris [2017-11-27 07:13:04 +0000 UTC]

tnx you mate. 

👍: 0 ⏩: 1

MichaelJohnMorris In reply to peterku [2017-11-27 14:22:45 +0000 UTC]

You're welcome.

👍: 0 ⏩: 0

MetalZombie21 [2017-11-24 23:18:53 +0000 UTC]

i wish these were real.. what will the world think of next

👍: 0 ⏩: 1

peterku In reply to MetalZombie21 [2017-11-27 07:12:54 +0000 UTC]

who know what future brings. 

👍: 0 ⏩: 0

MartyRossArts [2017-11-24 18:17:21 +0000 UTC]

amazing!!!!

👍: 0 ⏩: 1

peterku In reply to MartyRossArts [2017-11-27 07:12:59 +0000 UTC]

tnx you.

👍: 0 ⏩: 0

FishbonesInc [2017-11-23 15:17:48 +0000 UTC]

I understand that you just ripped the logos and to be fair I see the logic behind some of them. But why do you have two companies that essentially just make power banks or batteries? And then a company that makes power tools? They also don't plaster logos all over guns you should know this, even in like a future setting if it's like a 'corporations own everything' type deal (which I really like the idea of) go all in, make the whole gun brand covered, have the advertising or branding be more overt. 

I say this because the craftsmanship is really good. Max and Vray are what I know the best, so I realize this is pretty well done. But I think this is where the concept guy usually helps out to have, because not everybody thinks about these details.

👍: 0 ⏩: 1


| Next =>