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peterku β€” Gun Concept

Published: 2009-10-25 21:35:57 +0000 UTC; Views: 16216; Favourites: 226; Downloads: 482
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Description Here is concept of 3DS-max low poly handgun ala "Stalker - Shadow of Chernobyl". Everything (model, texturing, scene..) is subjected to simplicity. Looking forward to your comments if any.

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Comments: 35

DoctorMagnum22 [2023-09-07 04:06:23 +0000 UTC]

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peterku In reply to DoctorMagnum22 [2023-09-11 06:36:48 +0000 UTC]

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DoctorMagnum22 In reply to peterku [2023-09-11 15:22:11 +0000 UTC]

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peterku In reply to DoctorMagnum22 [2023-09-12 20:25:38 +0000 UTC]

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DamianMarcial3089 [2022-04-01 14:16:46 +0000 UTC]

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Guardian1117 [2019-05-21 22:10:47 +0000 UTC]

Get out of here, S.T.A.L.K.E.R. !

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MichaelAtaraxia [2017-11-09 14:09:18 +0000 UTC]

Even without the star medallion on the grip, I looked at this and immediately thought "Russian," and that's even before I noticed your description for the inspiration. Clearly, you knew exactly the look and feel you were trying to achieve.Β 

Very impressive.

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peterku In reply to MichaelAtaraxia [2017-11-10 06:59:04 +0000 UTC]

this one is really old. probably one of the first.

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MichaelAtaraxia In reply to peterku [2017-11-10 13:22:48 +0000 UTC]

Old doesn't necessarily mean it should be discarded or ignored. I think this is a fantastic piece.Β 

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OliveDrab12 [2015-03-03 21:58:26 +0000 UTC]

Reminds me of A Beretta M93R but trimmed down and modified for competition shootingΒ 

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MrDest [2013-03-03 16:16:17 +0000 UTC]

I'm not sure why, but after going through your galley, seeing this one piece made me go "Ooh!" Probably because of the realistic design and vibrant handle (the star helps, too.)

Easily my favorite piece from your gallery.

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peterku In reply to MrDest [2013-03-03 18:50:28 +0000 UTC]

tnx. one of my first weaponry work.

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Rexob [2013-02-06 01:26:04 +0000 UTC]

This is a semi automatic weapon, and you illustrate an area where shells can eject. Given the large barrel, it would need a larger spring / futuristic stabilizer which would be located below the barrel. There is very little space at the separation of the top, grey part of the gun and bottom, charcoal part. That would need to be larger to house any kind of spring / futuristic stabilizing / recoil component. Your models are very creative with excellent technique. However, this loses some of its feasibility.

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peterku In reply to Rexob [2013-02-06 08:13:42 +0000 UTC]

oh. this is one of me first models. It needs completely re-building and re-renering....

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Rexob In reply to peterku [2013-02-06 16:52:09 +0000 UTC]

Ahhh, okay, I don't want to sound overly critical, your work is amazing. I just happen to shoot a lot of weapons and overall design is something I notice. The technique, lighting, and textures are all incredible.

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ShuyinTheEnigmatic [2011-08-24 03:06:07 +0000 UTC]

Lovely work here!

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LottonTheWizard [2010-10-29 01:32:24 +0000 UTC]

Cool, looks like ОЦ-23.
Shabby "coating" (sorry, I don't remember right name of it in english) of frame is excellent

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peterku In reply to LottonTheWizard [2010-10-29 18:34:40 +0000 UTC]

I tried to imitate russian gun style. tnx.

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plaintextures [2010-10-03 16:02:47 +0000 UTC]

very nice

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peterku In reply to plaintextures [2010-10-04 08:09:13 +0000 UTC]

tnx. like stlaker game series?

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oulyt [2010-10-01 21:46:24 +0000 UTC]

very very cook model. i love the design of the trigger and of the top medal. also like the star in the handle. it's a nice clean simple design but it work very very well

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peterku In reply to oulyt [2010-10-02 07:31:07 +0000 UTC]

very quick work. I just run all proccess.

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Siegfried-Ukr [2010-10-01 19:34:03 +0000 UTC]

Nice job!

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peterku In reply to Siegfried-Ukr [2010-10-01 21:36:29 +0000 UTC]

tnx. did you played stalker?

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Siegfried-Ukr In reply to peterku [2010-10-01 22:16:40 +0000 UTC]

you're welcome, but unfortunatly i haven't played "Stalker"

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ShengDaFlashPRo [2010-01-20 02:05:03 +0000 UTC]

wow that looks pretty good

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peterku In reply to ShengDaFlashPRo [2010-01-20 07:25:35 +0000 UTC]

tnx man.

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MightyTwinkie [2010-01-09 02:55:04 +0000 UTC]

Like the texture and lighting on the sides and front of the grip. Is this the concept for a future low-poly version, or is this the low poly version itself?

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peterku In reply to MightyTwinkie [2010-01-09 11:50:58 +0000 UTC]

Its just concept. I really dont know if call it high poly version or not. Its a combination of high and low poly objects. Dont understand why people make everything high poly even when its not necessary. Model itself is designed for 4 times closer view then it is now but textures are nearly at their distance limit. (I did them smaller as they require a lot of space and a lot of work). But in case of need they can be re-made bigger as they are contruct modularly in PSD format. Bye

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peterku In reply to peterku [2010-01-19 22:42:48 +0000 UTC]

Sorry I made mistake. I though I answered on different model. This is completely low poly model. I tried to make model with only few polygons without loosing much of reality.

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peterku [2009-10-29 10:39:53 +0000 UTC]

Maybe I can sent source file with 3d mesh if any wants.

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HGinfront [2009-10-28 02:50:53 +0000 UTC]

Awesome job! Would like to see a wireview

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superuser50 [2009-10-25 21:37:50 +0000 UTC]

what is the green mode? i no 1 dot is semi and 3 is burst but what is the green dot?

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superuser50 [2009-10-25 21:37:40 +0000 UTC]

what is the green mode? i no 1 dot is semi and 3 is burst but what is the green dot?

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MightyTwinkie In reply to superuser50 [2010-01-09 02:50:21 +0000 UTC]

I would assume, given it's position in the series, it's "safe"

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