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Petrichora β€” M14 Slivers

Published: 2013-05-14 21:34:14 +0000 UTC; Views: 1249; Favourites: 10; Downloads: 0
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Description So, I wasn't playing when original slivers were a thing, and I'm not particularly invested in how they look. But, that said, I had some spare time and some Photoshop so I made some new slivers look more like old slivers. More just to see if I could than anything else.

Cards are obviously copyright Wizards of the Coast, and the respective arts are still mostly the original work by the listed artists (you can probably find the originals by Googling "m14 slivers").
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Comments: 15

chdmann [2014-04-30 08:04:43 +0000 UTC]

Please, please, PLEASE do the rest!

I just had the biggest nerdgasm ever!

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Daimera [2013-08-04 07:39:10 +0000 UTC]

THANK YOU. Groundshaker could still use a beak, but otherwise, this. I don't know what Wizards was thinking when they insisted that removing all recognizable traits from such a long-running and beloved tribe was a good idea.

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Luesatora [2013-08-03 15:09:06 +0000 UTC]

They should have made them look like this, These are so much cooler.

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Sir-Dangereaux [2013-07-09 07:50:18 +0000 UTC]

it's... beautiful...

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Hydrus-v-riddle [2013-05-16 19:43:43 +0000 UTC]

If I send you my sliver deck (once I make it) will you do this to all of them please? XD

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Petrichora In reply to Hydrus-v-riddle [2013-05-18 06:54:38 +0000 UTC]

Haha, I dunno if I could do this with real paint.

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IceMetalPunk [2013-05-15 04:50:59 +0000 UTC]

Groundshaker is still almost the same, but for its tail. The others are so much better this way . Nicely done

Now if you would just fix the text so it no longer kills Slivers with the "you control" clause, everyone would be happy

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Petrichora In reply to IceMetalPunk [2013-05-18 06:55:23 +0000 UTC]

I like 'em better as "you control," so I'm not gonna fight that fight with you, sorry.

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IceMetalPunk In reply to Petrichora [2013-05-18 12:38:56 +0000 UTC]

But...but that completely changes what slivers ARE >_<

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Luesatora In reply to IceMetalPunk [2013-08-03 15:10:48 +0000 UTC]

Or it signifies that the slivers are no longer a single united hive, ut instead have now split into multiple hives.

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IceMetalPunk In reply to Luesatora [2013-08-03 18:43:38 +0000 UTC]

Exactly. It changes what Slivers are. They are, by identity, pieces of a single whole. Even their name signifies that: they are slivers of one larger piece. If they're not...they're not Slivers. They're a new species that warrants its own, different name.

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Daimera In reply to IceMetalPunk [2013-08-04 07:37:03 +0000 UTC]

This. SO much this. My biggest issue with them is that they named these new things Slivers to rope in old players, and then went and changed everything about them so they no longer resembled nor acted like the slivers the older players remember.Β  There's nothing wrong with the concept and designs, they're just not slivers, and I'm pretty sure everyone would have been happy if Wizards just used a different name.

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IceMetalPunk In reply to Daimera [2013-08-04 14:51:17 +0000 UTC]

Even a nod to slivers would have been fine: "Slivlings" or something? It's fine if they're an evolved post-sliver, but calling them slivers is like calling humans Homo antecessors. It's just not good.

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Zergdruid In reply to IceMetalPunk [2013-08-31 18:16:59 +0000 UTC]

just a theorie from the flavour forum from Wizards:

The old slivers were a hive "stolen" from their home world with a underdevelopt queen so they were stuck in a kind of larve-state. the new ones are a completly developt hive, which can "encrypt" their transformation.

so and now the real reasons they are like they are:
1. they werenΒ΄t slivers until playtesting until all playtesters complained that they arenΒ΄t slivers

2. they are made with the new lord rule in mind which got errata so they just grant their boni to your guys

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IceMetalPunk In reply to Zergdruid [2013-09-05 13:54:19 +0000 UTC]

Meh. Workarounds. Still not slivers xD

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