Comments: 87
tinolingo [2015-08-07 18:19:54 +0000 UTC]
how much does he lift?
π: 0 β©: 0
SpicyIndigo [2014-08-25 17:31:40 +0000 UTC]
This is wonderful! OMGSH! Great work.Β
π: 0 β©: 0
SketchJuli [2014-03-14 17:28:09 +0000 UTC]
He looks awesome!
π: 0 β©: 0
JeriHoneywell [2014-02-26 19:50:01 +0000 UTC]
i like that this is realistic but still very identifiable as Aggron. Β really well done, you have done him justice
π: 0 β©: 1
kakarot134 [2013-12-03 20:22:29 +0000 UTC]
This looks like it could be in a live action Pokemon movie.
π: 0 β©: 1
Phill-Art In reply to kakarot134 [2013-12-04 20:57:21 +0000 UTC]
Thanks! That's what I was going for : D
π: 0 β©: 0
Zacklee924 [2013-11-20 18:05:17 +0000 UTC]
See this is why steel types are awome!
π: 0 β©: 0
DEMON-FOX-96 [2013-10-05 00:09:05 +0000 UTC]
This is really awesome.
π: 0 β©: 0
Phill-Art In reply to Chazz76 [2013-09-06 03:47:42 +0000 UTC]
Haha thanks!!!
π: 0 β©: 0
DarknessDemonLok [2013-06-29 02:44:06 +0000 UTC]
parabΓ©ns!!!muito bom mesmo...
π: 0 β©: 0
Axxirah [2013-06-02 01:12:13 +0000 UTC]
this is beautifully painted! I love your rendering of aggron. He looks completely terrifying!
π: 0 β©: 1
Phill-Art In reply to Axxirah [2013-06-02 03:26:27 +0000 UTC]
Thank you! : )
π: 0 β©: 0
FingyTheTrickster [2013-05-16 09:11:25 +0000 UTC]
This looks like an awesome concept-art for the movie)
π: 0 β©: 1
Phill-Art In reply to FingyTheTrickster [2013-05-16 16:15:51 +0000 UTC]
I was aiming for a live action movie look : )
π: 0 β©: 0
Etalon11 [2013-05-01 21:28:58 +0000 UTC]
Amazing, just amazing!!! Jeep it on man!
π: 0 β©: 0
ArmerSchwarzerKater [2013-04-27 09:34:21 +0000 UTC]
Wow, this is simply amazing! It looks fantastic!
π: 0 β©: 0
leopassion [2013-04-27 08:38:37 +0000 UTC]
I love this pokemon but its stats are terrible to keep in my party
π: 0 β©: 0
arvalis [2013-04-27 00:05:51 +0000 UTC]
I would argue that it is decidedly more challenging to stray from the original design and still have it maintain the essence of the thing. I like to look at the way I design them to be more like pocket "animals" instead of pocket "monsters". This version looks much more like aggron, but it is considerably less realistic. This is more of a hyper detailed cartoon, as opposed to a realistic version. Adding more detailed texture and lighting does not realism make. Which I have done in the past and certainly appreciate it when artists do it, but it is much easier to pull off. These two pieces I did follow this illustrations school of design more [link] [link] .
π: 0 β©: 1
Phill-Art In reply to arvalis [2013-04-27 02:34:09 +0000 UTC]
Oh sweet, I really like those pieces you linked, that's awesome. That Charizard is wicked cool. Thinking about it more makes me agree that it could be more challenging to make a 'pocket animal', but only to a certain degree. I saw your approach as kinda taking pieces from animals and dinosaurs and doing a college of animals parts that was closest to the look of the pokemon. There is definitely challenge in those limitations, at the same time, finding an animal or animal parts close to the pokemon could be used as a crutch. And another thought I have is I don't like the idea of limiting yourself into only making pokemon that originally have animal characteristics.
I didn't want to just make hyper realistic cartoons, I found it very challenging to make something more in the middle ground that could work for a live action movie. If most think my illustrations look strictly like hyper realistic cartoons, oh well, but I think I've opened myself up to tackle pokemon like Jigglypuff, or Ludicolo, which is very difficult not to just make a very detailed cartoon. (Ludicolo is friggen ridiculous)
I've been a watcher of yours for a long time btw, do you only do freelance, or work for a design house as well?
π: 0 β©: 1
Phill-Art In reply to arvalis [2013-04-27 19:33:25 +0000 UTC]
I love your Vanilluxe and Nosepass, very clever. The Metacross is a bit bland to me, but I like the Sudowoodo, has a creepy off beat look to it. I definitely agree that a highly rendered and textured version of a pokemon does not make it real. I was trying to aim for a look similar to District 9, where the aliens look very believable, despite the fact they are humanoid creatures with pron faces. The alien animals in the movie Avatar is another example. I do admire the 'pocket animal' approach a lot more for the very abstract pokemon you did. The Gengar renditions bothered me a bit, considering there are other pokemon that already bat types, but despite that, it was pretty clever. In Blizzards defense, I'd say their cinematics always retained a very realistic look, which is my main source of inspiration as an artist.
Yea same here. Sadly without much experience in a actual studio, I find that I'm looked over a lot, which is frustrating. Good luck to you! And I like the idea of a platypus for Ludicolo. I was looking at a lot of cacti for reference for his hat and appendages. What's difficult is maintaining his 'carefree' attitude and making him look real. I feel a bear's anatomy would be too menacing.
π: 0 β©: 1
Phill-Art In reply to arvalis [2013-04-27 19:55:42 +0000 UTC]
Oh yeaa, good thinking. : D
π: 0 β©: 0
absolutend [2013-04-24 05:08:10 +0000 UTC]
reminds me of godzila
π: 0 β©: 1
Foxeaf [2013-04-23 23:12:38 +0000 UTC]
Such good paint work~
π: 0 β©: 1
Phill-Art In reply to Foxeaf [2013-04-24 00:21:55 +0000 UTC]
Thank you!
π: 0 β©: 1
Foxeaf In reply to Phill-Art [2013-04-24 01:10:27 +0000 UTC]
You're welcome~
π: 0 β©: 0
LinkyKOS [2013-04-23 14:28:30 +0000 UTC]
Hell yeah!
π: 0 β©: 1
PsycoMasterKA [2013-04-23 12:45:12 +0000 UTC]
That moment where you realize that if PokΓ©mon was real, we'd all probably be dead.
π: 0 β©: 1
Nod3rator [2013-04-23 10:06:56 +0000 UTC]
Can I possibly use this in a Pokemon card in the future? (This artwork is so awesome, and I have plans to do an aggron in the future)
π: 0 β©: 1
Phill-Art In reply to Nod3rator [2013-04-23 19:38:15 +0000 UTC]
Sure you can, make sure to link me when you're done with it. : )
π: 0 β©: 0
Sprinko-lun [2013-04-23 03:17:17 +0000 UTC]
And all my friends will want to go Monster Hunter on this thing. Bring it on!
π: 0 β©: 0
Epifex [2013-04-22 22:46:57 +0000 UTC]
Damn, you got the lighting on the steel plates of his body spot-on. The texture is really evident. Can I ask what, if anything, you used for reference?
π: 0 β©: 1
Phill-Art In reply to Epifex [2013-04-22 22:51:31 +0000 UTC]
For the body I used bear muscles for reference. : )
π: 0 β©: 1
Epifex In reply to Phill-Art [2013-04-22 23:09:33 +0000 UTC]
Awesome. And what about the texture of the steel? That's probably my favourite part. I like how you worked in all the little scratches and bumps and still managed to make it seem very metallic.
π: 0 β©: 1
Phill-Art In reply to Epifex [2013-04-23 00:11:21 +0000 UTC]
Over time I learned how to paint metal, so no reference for that : )
π: 0 β©: 0
Richterran [2013-04-22 09:00:51 +0000 UTC]
This is Incredible! I love this art style, it makes Aggron look like a BAMF
π: 0 β©: 0
MetteusAtoll [2013-04-22 06:04:00 +0000 UTC]
AAAAAAAAAAH THIS IS AMAZING SJEHUBDL.DFN
π: 0 β©: 0
| Next =>