AresXVIII [2012-07-31 08:36:59 +0000 UTC]
I don´t see a cocking handle, and for my taste it has to much edges, trenches (etc.) which could get caught in a uniform and are a bitch to clean. It is also obviously not ambidexterous.... what makes this rifle if you don´t use a "use the right hand or die- doctrine" a bit old washed for the 21st century.
the gun is also rather big and therefore in combination with all these edges unhandy for a 5,56mm Bullpup and looks very heavy.
About the HUD display: I agree on remaining ammo in the current clip, Compass and target range, you don´t want to overinput an soldier in a stressed situation, only display what is neccesary and useful, and better display that on the rifle itself (except the compass), because of that worst case cenario, the soldier would like to get rid of additional weight, when it became useless, and getting rid on something attached to your face is less efective than getting rid of your gun.
If I had the chance I would swap this for a Ak, G3, G36, FAL/ L1A1, FAMAS or even the L85
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prokhorvlg In reply to AresXVIII [2012-07-31 12:14:53 +0000 UTC]
Alright, but those weapons do not exist in our timeline :l
The sight would only show remaining rounds and a crosshair, and maybe zoom options. Condition of rifle would be accessible but not always on the screen, same with all the other non-essential stuff.
Cocking handle is on the right side, on the EP. This was made a while ago, so I guess I didn't do a good job on it.
I agree that it is too long, but it's too late to change that. Same with a few other weapons before this.
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Epicsunrise [2012-07-26 21:21:37 +0000 UTC]
There is a lot going on here but it works very well and looks great.the only problem I think it may have is it may be a bit to long.
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prokhorvlg In reply to Epicsunrise [2012-07-26 22:17:34 +0000 UTC]
Thank you. Yes, I did see it might be a bit long, people have told me :/
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