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ProperGraphics — Koenigsegg CCX ingame 192K v01 by-nd

Published: 2009-04-01 04:57:28 +0000 UTC; Views: 6707; Favourites: 32; Downloads: 2098
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Description Koenigsegg CCX. In-game model done by Gran Turismo 5 standards. Done by blueprints and huge amount of photo reference.
Poly budget: 192 449 triangles. Textures: in total diffuse, normal bump and specular less than 2048x2048 each.
Only in-game textures were used for render. Only normal bump - no displacement.

Modeled by Gleb Zhilevich (guided by Yury Rybakov), some textures and rendering by Yury Rybakov.

More images (31) at up to 3840х2160 and video here - [link]

Also for those who want to check exactness of the model we added part of our photo reference there.
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Comments: 6

gohan1903 [2011-10-18 11:44:56 +0000 UTC]

*i love it.............

👍: 0 ⏩: 0

kvdo [2010-01-26 14:55:38 +0000 UTC]

OH SHITE!

👍: 0 ⏩: 0

Atrocity-of-life [2009-09-01 12:04:47 +0000 UTC]

Dear god man, that is fine.

👍: 0 ⏩: 0

levdir [2009-09-01 11:26:54 +0000 UTC]

The CCXR is a beautiful car and you've done it justice. Featured here: [link]

👍: 0 ⏩: 0

djSeragaki [2009-04-01 05:23:28 +0000 UTC]

Very nice. Plus points for the top gear wing.

👍: 0 ⏩: 0

krishna-sq [2009-04-01 05:02:39 +0000 UTC]

awesome

👍: 0 ⏩: 0